diff options
author | Campbell Barton <campbell@blender.org> | 2022-08-10 09:23:11 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-08-10 09:23:11 +0300 |
commit | 77f41da5f1a4f11be37d719722e9bac8e2912604 (patch) | |
tree | 87af00ead39bc8c9ebf5187962f031daca8bbab6 /source/blender/draw | |
parent | 72f388c85e5f6d819e9e9f44b3ef29a8ecce3c62 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/draw')
-rw-r--r-- | source/blender/draw/intern/draw_debug.cc | 6 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_debug.hh | 2 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_manager_data.c | 6 |
3 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/draw/intern/draw_debug.cc b/source/blender/draw/intern/draw_debug.cc index c610d7a2ffc..aaf18014143 100644 --- a/source/blender/draw/intern/draw_debug.cc +++ b/source/blender/draw/intern/draw_debug.cc @@ -599,7 +599,7 @@ void drw_debug_draw() if (!GPU_shader_storage_buffer_objects_support() || DST.debug == nullptr) { return; } - /* TODO(fclem): Convenience for now. Will have to move to DRWManager. */ + /* TODO(@fclem): Convenience for now. Will have to move to #DRWManager. */ reinterpret_cast<blender::draw::DebugDraw *>(DST.debug)->display_to_view(); #endif } @@ -610,12 +610,12 @@ void drw_debug_draw() void drw_debug_init() { /* Module should not be used in release builds. */ - /* TODO(fclem): Hide the functions declarations without using ifdefs everywhere. */ + /* TODO(@fclem): Hide the functions declarations without using `ifdefs` everywhere. */ #ifdef DEBUG if (!GPU_shader_storage_buffer_objects_support()) { return; } - /* TODO(fclem): Convenience for now. Will have to move to DRWManager. */ + /* TODO(@fclem): Convenience for now. Will have to move to #DRWManager. */ if (DST.debug == nullptr) { DST.debug = reinterpret_cast<DRWDebugModule *>(new blender::draw::DebugDraw()); } diff --git a/source/blender/draw/intern/draw_debug.hh b/source/blender/draw/intern/draw_debug.hh index 4a2a367aef0..730b69ed954 100644 --- a/source/blender/draw/intern/draw_debug.hh +++ b/source/blender/draw/intern/draw_debug.hh @@ -98,7 +98,7 @@ class DebugDraw { void draw_matrix_as_bbox(float4x4 mat, const float4 color = {1, 0, 0, 1}); /** - * Will draw all debug shapes and text cached up until now to the current view / framebuffer. + * Will draw all debug shapes and text cached up until now to the current view / frame-buffer. * Draw buffers will be emptied and ready for new debug data. */ void display_to_view(); diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c index 5d8537e0f19..9d4a2c58ab6 100644 --- a/source/blender/draw/intern/draw_manager_data.c +++ b/source/blender/draw/intern/draw_manager_data.c @@ -47,8 +47,8 @@ /** * IMPORTANT: * In order to be able to write to the same print buffer sequentially, we add a barrier to allow - * multiple shader calls writting to the same buffer. - * However, this adds explicit synchronisation events which might change the rest of the + * multiple shader calls writing to the same buffer. + * However, this adds explicit synchronization events which might change the rest of the * application behavior and hide some bugs. If you know you are using shader debug print in only * one shader pass, you can comment this out to remove the aforementioned barrier. */ @@ -1532,7 +1532,7 @@ static void drw_shgroup_init(DRWShadingGroup *shgroup, GPUShader *shader) drw_shgroup_uniform_create_ex( shgroup, debug_print_location, DRW_UNIFORM_STORAGE_BLOCK, buf, 0, 0, 1); # ifndef DISABLE_DEBUG_SHADER_PRINT_BARRIER - /* Add a barrier to allow multiple shader writting to the same buffer. */ + /* Add a barrier to allow multiple shader writing to the same buffer. */ DRW_shgroup_barrier(shgroup, GPU_BARRIER_SHADER_STORAGE); # endif } |