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authorSergey Sharybin <sergey.vfx@gmail.com>2019-03-07 17:27:31 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-03-07 18:09:15 +0300
commit967d82d9b9489aa9f08270a4fafc8415158690ea (patch)
tree561ee39d17833217c2cecffc73714d32e38e7b1b /source/blender/draw
parent594f2b80165d1fa750150d32f9c9dfd344b497e3 (diff)
Fix T62271: Particles with multires crash on sculpt
In fact, any modifier on top of multires would lead to crash. Was missing pointer update. Basically, bring the control flow closer to 2.7.
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/modes/sculpt_mode.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/draw/modes/sculpt_mode.c b/source/blender/draw/modes/sculpt_mode.c
index 1a525f24349..a0ae5d0754a 100644
--- a/source/blender/draw/modes/sculpt_mode.c
+++ b/source/blender/draw/modes/sculpt_mode.c
@@ -164,6 +164,7 @@ static void sculpt_update_pbvh_normals(Object *object)
if (pbvh == NULL || subdiv_ccg == NULL) {
return;
}
+ BKE_sculpt_bvh_update_from_ccg(pbvh, subdiv_ccg);
struct CCGFace **faces;
int num_faces;
BKE_pbvh_get_grid_updates(pbvh, 1, (void ***)&faces, &num_faces);