diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-11-29 13:42:18 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-11-29 16:39:54 +0300 |
commit | fc2b966fc7235a99d73e9d40736adf70f86ce506 (patch) | |
tree | ba45269d4097bddcd39515c3d6f88c31bd254185 /source/blender/draw | |
parent | ff9d33a77cacc57c2eab2d92cd9742f9e901efe4 (diff) |
Refactor: Add C++ guard code to headers
C++ is used more and more, and it is becoming more and more annoying to
keep track of whether header have C++ guard or not.
Is easier and more clear to be consistent in all headers and have such
guards in all headers.
Diffstat (limited to 'source/blender/draw')
-rw-r--r-- | source/blender/draw/DRW_engine.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h index 34d3ae1d207..e959d0c49ee 100644 --- a/source/blender/draw/DRW_engine.h +++ b/source/blender/draw/DRW_engine.h @@ -23,6 +23,10 @@ #ifndef __DRW_ENGINE_H__ #define __DRW_ENGINE_H__ +#ifdef __cplusplus +extern "C" { +#endif + #include "BLI_sys_types.h" /* for bool */ struct ARegion; @@ -166,4 +170,8 @@ void DRW_deferred_shader_remove(struct GPUMaterial *mat); struct DrawDataList *DRW_drawdatalist_from_id(struct ID *id); void DRW_drawdata_free(struct ID *id); +#ifdef __cplusplus +} +#endif + #endif /* __DRW_ENGINE_H__ */ |