diff options
author | Hans Goudey <h.goudey@me.com> | 2022-09-23 16:19:40 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-23 16:19:40 +0300 |
commit | 060a5341419412fd7996cf99a56db1f581a4c30c (patch) | |
tree | 59413121aaf62bedc794822ea8d1c4d2c55e9088 /source/blender/draw | |
parent | 35375380d73b93999b879164fd59266ee044472c (diff) |
Mesh: Move sculpt face sets to a generic attribute
Similar to the other refactors from T95965, this commit moves sculpt
face sets to use a generic integer attribute named `".sculpt_face_set"`.
This makes face sets accessible in the Python API.
The attribute is not visible in the attributes list or the spreadsheet
because it is meant for internal use, though that could be an option
in the future along with other similar attributes. Currently the change
is small, but in the future this could simplify code by allowing use
of more generic attribute APIs.
Differential Revision: https://developer.blender.org/D16045
Diffstat (limited to 'source/blender/draw')
-rw-r--r-- | source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc index 6202fdd312d..b33071f1d56 100644 --- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc +++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc @@ -44,7 +44,8 @@ static void extract_sculpt_data_init(const MeshRenderData *mr, CustomData *cd_pdata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->pdata : &mr->me->pdata; const float *cd_mask = (const float *)CustomData_get_layer(cd_vdata, CD_PAINT_MASK); - const int *cd_face_set = (const int *)CustomData_get_layer(cd_pdata, CD_SCULPT_FACE_SETS); + const int *cd_face_set = (const int *)CustomData_get_layer_named( + cd_pdata, CD_PROP_INT32, ".sculpt_face_set"); GPU_vertbuf_init_with_format(vbo, format); GPU_vertbuf_data_alloc(vbo, mr->loop_len); @@ -59,7 +60,7 @@ static void extract_sculpt_data_init(const MeshRenderData *mr, if (mr->extract_type == MR_EXTRACT_BMESH) { int cd_mask_ofs = CustomData_get_offset(cd_vdata, CD_PAINT_MASK); - int cd_face_set_ofs = CustomData_get_offset(cd_pdata, CD_SCULPT_FACE_SETS); + int cd_face_set_ofs = CustomData_get_offset_named(cd_pdata, CD_PROP_INT32, ".sculpt_face_set"); BMIter f_iter; BMFace *efa; BM_ITER_MESH (efa, &f_iter, mr->bm, BM_FACES_OF_MESH) { @@ -171,7 +172,8 @@ static void extract_sculpt_data_init_subdiv(const DRWSubdivCache *subdiv_cache, }; gpuFaceSet *face_sets = (gpuFaceSet *)GPU_vertbuf_get_data(face_set_vbo); - const int *cd_face_set = (const int *)CustomData_get_layer(cd_pdata, CD_SCULPT_FACE_SETS); + const int *cd_face_set = (const int *)CustomData_get_layer_named( + cd_pdata, CD_PROP_INT32, ".sculpt_face_set"); GPUVertFormat *format = get_sculpt_data_format(); GPU_vertbuf_init_build_on_device(vbo, format, subdiv_cache->num_subdiv_loops); |