diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-29 02:28:26 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-30 14:11:02 +0300 |
commit | 807817c0c4b6cef6acef8360394ae000be278109 (patch) | |
tree | ce842e9c24f7419370309c614033023f641d9fe9 /source/blender/draw | |
parent | f3a65a1b4aa3c7da221acdbeee20afb7ebe3b221 (diff) |
GPUFrameBuffer: Use debug name support
This is to make it easier to navigate captures in renderdoc.
Diffstat (limited to 'source/blender/draw')
4 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c index 4a03ef69d45..acda2669bb7 100644 --- a/source/blender/draw/engines/eevee/eevee_effects.c +++ b/source/blender/draw/engines/eevee/eevee_effects.c @@ -195,7 +195,7 @@ void EEVEE_effects_init(EEVEE_ViewLayerData *sldata, } if (fbl->downsample_fb == NULL) { - fbl->downsample_fb = GPU_framebuffer_create(); + fbl->downsample_fb = GPU_framebuffer_create("downsample_fb"); } /** diff --git a/source/blender/draw/engines/eevee/eevee_shadows.c b/source/blender/draw/engines/eevee/eevee_shadows.c index 79d89ab620c..26bf477763e 100644 --- a/source/blender/draw/engines/eevee/eevee_shadows.c +++ b/source/blender/draw/engines/eevee/eevee_shadows.c @@ -263,7 +263,7 @@ void EEVEE_shadows_update(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) } if (sldata->shadow_fb == NULL) { - sldata->shadow_fb = GPU_framebuffer_create(); + sldata->shadow_fb = GPU_framebuffer_create("shadow_fb"); } /* Gather all light own update bits. to avoid costly intersection check. */ diff --git a/source/blender/draw/engines/select/select_engine.c b/source/blender/draw/engines/select/select_engine.c index 8cee6c4ee9f..0ce8937687a 100644 --- a/source/blender/draw/engines/select/select_engine.c +++ b/source/blender/draw/engines/select/select_engine.c @@ -65,7 +65,7 @@ static void select_engine_framebuffer_setup(void) size[1] = GPU_texture_height(dtxl->depth); if (e_data.framebuffer_select_id == NULL) { - e_data.framebuffer_select_id = GPU_framebuffer_create(); + e_data.framebuffer_select_id = GPU_framebuffer_create("framebuffer_select_id"); } if ((e_data.texture_u32 != NULL) && ((GPU_texture_width(e_data.texture_u32) != size[0]) || diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index c36eeec6c08..336a3d61479 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -1917,7 +1917,7 @@ static struct DRWSelectBuffer { static void draw_select_framebuffer_depth_only_setup(const int size[2]) { if (g_select_buffer.framebuffer_depth_only == NULL) { - g_select_buffer.framebuffer_depth_only = GPU_framebuffer_create(); + g_select_buffer.framebuffer_depth_only = GPU_framebuffer_create("framebuffer_depth_only"); } if ((g_select_buffer.texture_depth != NULL) && |