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authorJeroen Bakker <jeroen@blender.org>2022-08-15 12:58:19 +0300
committerJeroen Bakker <jeroen@blender.org>2022-08-15 12:58:19 +0300
commit3c9956fe551eb4d12a088e5c00cc5719fc4db3cd (patch)
treeaf5394cdf3e739e89c086b3497fd96237040aec2 /source/blender/draw
parent77c867a5ee0141c6115c82f155ce5e1b7a487a66 (diff)
Cleanup: Suppress compilation warning in eevee_lights.
Temporarily commented out LightModule::input_depth_tx until it is used to hide a compilation warning.
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_light.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee_next/eevee_light.hh b/source/blender/draw/engines/eevee_next/eevee_light.hh
index c2d7aad34ae..aad798ccec2 100644
--- a/source/blender/draw/engines/eevee_next/eevee_light.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_light.hh
@@ -125,7 +125,7 @@ class LightModule {
/** Debug Culling visualization. */
DRWPass *debug_draw_ps_ = nullptr;
- GPUTexture *input_depth_tx_ = nullptr;
+ /* GPUTexture *input_depth_tx_ = nullptr; */
public:
LightModule(Instance &inst) : inst_(inst){};