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authorCampbell Barton <campbell@blender.org>2022-06-09 14:31:08 +0300
committerCampbell Barton <campbell@blender.org>2022-06-09 14:31:08 +0300
commit41c7c744eb530e7f67ba0edd718765f12029684c (patch)
tree5071a050c3a1c8a4d96efa0ab1c0bb6f0b5604c7 /source/blender/draw
parented159004739c7331640a88ab3c4fe25e33c8ebc0 (diff)
Cleanup: use C-style comments, add missing doxy section
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/overlay/shaders/overlay_point_varying_color_frag.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/overlay_point_varying_color_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_point_varying_color_frag.glsl
index 4962fb01c88..b0da035ef09 100644
--- a/source/blender/draw/engines/overlay/shaders/overlay_point_varying_color_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_point_varying_color_frag.glsl
@@ -5,7 +5,7 @@ void main()
float dist_squared = dot(centered, centered);
const float rad_squared = 0.25;
- // round point with jaggy edges
+ /* Round point with jaggy edges. */
if (dist_squared > rad_squared) {
discard;
}