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authorSergey Sharybin <sergey.vfx@gmail.com>2017-07-13 13:51:35 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-07-13 13:51:35 +0300
commit5fe2423ed5e8224bfec7aae2a7ea95f7ee97091a (patch)
treee892aed8d2a0597b227007c6b9509577d774f732 /source/blender/draw
parent8c17b5fe42852952e188e74a9a6d69660f922a8a (diff)
Use explicit scene_layer variable name for public API
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/clay/clay_engine.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_effects.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_materials.c2
-rw-r--r--source/blender/draw/intern/DRW_render.h2
-rw-r--r--source/blender/draw/intern/draw_manager.c8
-rw-r--r--source/blender/draw/intern/draw_view.c2
-rw-r--r--source/blender/draw/modes/object_mode.c2
7 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/draw/engines/clay/clay_engine.c b/source/blender/draw/engines/clay/clay_engine.c
index 61edc7fa318..d92f0e6aad2 100644
--- a/source/blender/draw/engines/clay/clay_engine.c
+++ b/source/blender/draw/engines/clay/clay_engine.c
@@ -432,7 +432,7 @@ static void CLAY_engine_init(void *vedata)
/* SSAO setup */
{
const DRWContextState *draw_ctx = DRW_context_state_get();
- SceneLayer *scene_layer = draw_ctx->sl;
+ SceneLayer *scene_layer = draw_ctx->scene_layer;
IDProperty *props = BKE_scene_layer_engine_evaluated_get(
scene_layer, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_CLAY);
int ssao_samples = BKE_collection_engine_property_value_get_int(props, "ssao_samples");
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c
index 86997d44e0f..861d862657e 100644
--- a/source/blender/draw/engines/eevee/eevee_effects.c
+++ b/source/blender/draw/engines/eevee/eevee_effects.c
@@ -142,7 +142,7 @@ void EEVEE_effects_init(EEVEE_SceneLayerData *sldata, EEVEE_Data *vedata)
EEVEE_EffectsInfo *effects;
const DRWContextState *draw_ctx = DRW_context_state_get();
- SceneLayer *scene_layer = draw_ctx->sl;
+ SceneLayer *scene_layer = draw_ctx->scene_layer;
Scene *scene = draw_ctx->scene;
View3D *v3d = draw_ctx->v3d;
RegionView3D *rv3d = draw_ctx->rv3d;
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c
index d6202dcba6e..46ed858603d 100644
--- a/source/blender/draw/engines/eevee/eevee_materials.c
+++ b/source/blender/draw/engines/eevee/eevee_materials.c
@@ -640,7 +640,7 @@ void EEVEE_materials_cache_init(EEVEE_Data *vedata)
{
/* Global AO Switch*/
const DRWContextState *draw_ctx = DRW_context_state_get();
- SceneLayer *scene_layer = draw_ctx->sl;
+ SceneLayer *scene_layer = draw_ctx->scene_layer;
IDProperty *props = BKE_scene_layer_engine_evaluated_get(scene_layer, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_EEVEE);
stl->effects->use_ao = BKE_collection_engine_property_value_get_bool(props, "gtao_enable");
stl->effects->use_bent_normals = BKE_collection_engine_property_value_get_bool(props, "gtao_use_bent_normals");
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index ee1e14f8898..e2680018546 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -401,7 +401,7 @@ typedef struct DRWContextState {
struct View3D *v3d; /* 'CTX_wm_view3d(C)' */
struct Scene *scene; /* 'CTX_data_scene(C)' */
- struct SceneLayer *sl; /* 'CTX_data_scene_layer(C)' */
+ struct SceneLayer *scene_layer; /* 'CTX_data_scene_layer(C)' */
/* Use 'scene->obedit' for edit-mode */
struct Object *obact; /* 'OBACT_NEW' */
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index b93b7e21df2..79242436322 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -2460,7 +2460,7 @@ void **DRW_scene_layer_engine_data_get(DrawEngineType *engine_type, void (*callb
{
SceneLayerEngineData *sled;
- for (sled = DST.draw_ctx.sl->drawdata.first; sled; sled = sled->next) {
+ for (sled = DST.draw_ctx.scene_layer->drawdata.first; sled; sled = sled->next) {
if (sled->engine_type == engine_type) {
return &sled->storage;
}
@@ -2469,7 +2469,7 @@ void **DRW_scene_layer_engine_data_get(DrawEngineType *engine_type, void (*callb
sled = MEM_callocN(sizeof(SceneLayerEngineData), "SceneLayerEngineData");
sled->engine_type = engine_type;
sled->free = callback;
- BLI_addtail(&DST.draw_ctx.sl->drawdata, sled);
+ BLI_addtail(&DST.draw_ctx.scene_layer->drawdata, sled);
return &sled->storage;
}
@@ -3474,8 +3474,8 @@ void DRW_context_state_init(const bContext *C, DRWContextState *r_draw_ctx)
r_draw_ctx->v3d = CTX_wm_view3d(C);
r_draw_ctx->scene = CTX_data_scene(C);
- r_draw_ctx->sl = CTX_data_scene_layer(C);
- r_draw_ctx->obact = r_draw_ctx->sl->basact ? r_draw_ctx->sl->basact->object : NULL;
+ r_draw_ctx->scene_layer = CTX_data_scene_layer(C);
+ r_draw_ctx->obact = r_draw_ctx->scene_layer->basact ? r_draw_ctx->scene_layer->basact->object : NULL;
/* grr, cant avoid! */
r_draw_ctx->evil_C = C;
diff --git a/source/blender/draw/intern/draw_view.c b/source/blender/draw/intern/draw_view.c
index 6d7fcc61702..37c44f33915 100644
--- a/source/blender/draw/intern/draw_view.c
+++ b/source/blender/draw/intern/draw_view.c
@@ -647,7 +647,7 @@ void DRW_draw_cursor(void)
View3D *v3d = draw_ctx->v3d;
RegionView3D *rv3d = draw_ctx->rv3d;
Scene *scene = draw_ctx->scene;
- SceneLayer *sl = draw_ctx->sl;
+ SceneLayer *sl = draw_ctx->scene_layer;
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glDepthMask(GL_FALSE);
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index 87cf017edb7..a3e8b1a2e6c 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -1661,7 +1661,7 @@ static void OBJECT_cache_populate(void *vedata, Object *ob)
OBJECT_StorageList *stl = ((OBJECT_Data *)vedata)->stl;
const DRWContextState *draw_ctx = DRW_context_state_get();
Scene *scene = draw_ctx->scene;
- SceneLayer *sl = draw_ctx->sl;
+ SceneLayer *sl = draw_ctx->scene_layer;
View3D *v3d = draw_ctx->v3d;
int theme_id = TH_UNDEFINED;