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authorHans Goudey <h.goudey@me.com>2021-02-15 00:31:01 +0300
committerHans Goudey <h.goudey@me.com>2021-02-15 00:31:01 +0300
commit7a608f88a713c162d5a8b6d3a31795d1d92aa1ac (patch)
treebb450eaac845205986b7b7348bf3316c7d42f28e /source/blender/draw
parent80a8df72be99b250ca5c0fc305b586377f8abf53 (diff)
Fix T85633: Misspelling of "neighborhood" in description
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_dof_dilate_tiles_frag.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_dilate_tiles_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_dilate_tiles_frag.glsl
index d52a9e6757f..22e6f929f36 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_dof_dilate_tiles_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_dof_dilate_tiles_frag.glsl
@@ -1,7 +1,7 @@
/**
* Tile dilate pass: Takes the 8x8 Tiles buffer and converts dilates the tiles with large CoC to
- * their neighboorhod. This pass is repeated multiple time until the maximum CoC can be covered.
+ * their neighborhood. This pass is repeated multiple time until the maximum CoC can be covered.
**/
#pragma BLENDER_REQUIRE(effect_dof_lib.glsl)