diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-06-23 22:26:21 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-06-23 22:26:21 +0300 |
commit | 12bd80fefd0208ad5836572ba41f291c21020159 (patch) | |
tree | 6363c50cb99d572095047e4ab0d6820b5b4bd284 /source/blender/draw | |
parent | acb94b6c78d0c2501825402e61f91429af24c98c (diff) |
Eevee: Fix wrong depth test in main shading pass.
Diffstat (limited to 'source/blender/draw')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_materials.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 1a5c26f1c31..5cc20adf961 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -1014,7 +1014,7 @@ void EEVEE_materials_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) } { - DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_CLIP_PLANES | DRW_STATE_WIRE; + DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_CLIP_PLANES | DRW_STATE_WIRE; psl->material_pass = DRW_pass_create("Material Shader Pass", state); } |