Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDalai Felinto <dfelinto@gmail.com>2017-04-26 11:46:55 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-04-26 12:05:04 +0300
commitb27775138beedb20405756d5bbce01173b16fb74 (patch)
tree6d119e76c7110ac7e303f0425bad74538aa7b382 /source/blender/draw
parentdc1f491a506deafbd80f13b20783e477ef5f99fd (diff)
Pass depsgraph via Context to selection code
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/DRW_engine.h4
-rw-r--r--source/blender/draw/intern/draw_manager.c4
2 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h
index 03ba8e39447..8d1188cb3b7 100644
--- a/source/blender/draw/DRW_engine.h
+++ b/source/blender/draw/DRW_engine.h
@@ -28,6 +28,7 @@
struct ARegion;
struct CollectionEngineSettings;
+struct Depsgraph;
struct DRWPass;
struct Material;
struct Scene;
@@ -62,7 +63,8 @@ void DRW_engine_viewport_data_size_get(
void DRW_draw_view(const struct bContext *C);
void DRW_draw_select_loop(
- struct ViewContext *vc, struct Scene *scene, struct SceneLayer *sl, struct View3D *v3d, struct ARegion *ar,
+ struct ViewContext *vc, struct Depsgraph *graph,
+ struct Scene *scene, struct SceneLayer *sl, struct View3D *v3d, struct ARegion *ar,
bool use_obedit_skip, bool use_nearest, const struct rcti *rect);
void DRW_object_engine_data_free(struct Object *ob);
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index d866a4c52db..7cba39d8bff 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -2045,7 +2045,8 @@ void DRW_draw_view(const bContext *C)
* object mode select-loop, see: ED_view3d_draw_select_loop (legacy drawing).
*/
void DRW_draw_select_loop(
- struct ViewContext *vc, Scene *scene, struct SceneLayer *sl, View3D *v3d, ARegion *ar,
+ struct ViewContext *vc, Depsgraph *graph,
+ Scene *scene, struct SceneLayer *sl, View3D *v3d, ARegion *ar,
bool UNUSED(use_obedit_skip), bool UNUSED(use_nearest), const rcti *rect)
{
#ifndef USE_GPU_SELECT
@@ -2115,7 +2116,6 @@ void DRW_draw_select_loop(
DRW_engines_cache_populate(vc->obedit);
}
else {
- Depsgraph *graph = scene->depsgraph; // CTX_data_depsgraph(C);
DEG_OBJECT_ITER(graph, ob)
{
if ((ob->base_flag & BASE_SELECTABLED) != 0) {