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authorAntonio Vazquez <blendergit@gmail.com>2021-02-17 15:30:11 +0300
committerAntonio Vazquez <blendergit@gmail.com>2021-02-17 15:40:39 +0300
commit1ea6394fc8446cb54ec011d0e210135b8b5a4d33 (patch)
tree072bffcbe9e893e3300a9875058e4dea438f0db7 /source/blender/draw
parent09f7c93858297ab8beafc9cf9bfa06f7d8e68ea6 (diff)
Cleanup: Fix typo error
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl
index f1705dfcd8c..59f07ccb82b 100644
--- a/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl
@@ -347,7 +347,7 @@ float stroke_thickness_modulate(float thickness)
float clamp_small_stroke_thickness(float thickness)
{
/* To avoid aliasing artifacts, we clamp the line thickness and
- * the reduce its opacity in the fragment shader.*/
+ * reduce its opacity in the fragment shader.*/
float min_thickness = gl_Position.w * 1.3;
thickness = max(min_thickness, thickness);