diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-12-04 09:19:34 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2017-12-04 09:20:26 +0300 |
commit | 9dfbd98339984e885c3b48142c97f3b516520e73 (patch) | |
tree | c70bf74f74d728fb3fb9918f1b402682b13f3eeb /source/blender/draw | |
parent | 1b2f8b27540f6154dc968f216297ab9badccd271 (diff) |
Cleanup: whitespace
Diffstat (limited to 'source/blender/draw')
5 files changed, 8 insertions, 9 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 38f2aab4443..41564bb2703 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -1295,7 +1295,7 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata, EEVEE_ViewLayerData *sld /* Do not render surface if we are rendering a volume object * and do not have a surface closure. */ if (use_volume_material && - (gpumat_array[i] && !GPU_material_use_domain_surface(gpumat_array[i]))) + (gpumat_array[i] && !GPU_material_use_domain_surface(gpumat_array[i]))) { continue; } diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c index 43aaec1b4ba..d5e0a05f9ed 100644 --- a/source/blender/draw/engines/eevee/eevee_motion_blur.c +++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c @@ -19,7 +19,7 @@ * */ -/** \file eevee_effects.c +/** \file eevee_motion_blur.c * \ingroup draw_engine * * Gather all screen space effects technique such as Bloom, Motion Blur, DoF, SSAO, SSR, ... diff --git a/source/blender/draw/engines/eevee/eevee_temporal_sampling.c b/source/blender/draw/engines/eevee/eevee_temporal_sampling.c index 72b8c85b7a7..5faac4c42cc 100644 --- a/source/blender/draw/engines/eevee/eevee_temporal_sampling.c +++ b/source/blender/draw/engines/eevee/eevee_temporal_sampling.c @@ -56,9 +56,9 @@ int EEVEE_temporal_sampling_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data IDProperty *props = BKE_view_layer_engine_evaluated_get(view_layer, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_EEVEE); if (BKE_collection_engine_property_value_get_int(props, "taa_samples") != 1 && - /* FIXME the motion blur camera evaluation is tagging view_updated - * thus making the TAA always reset and never stopping rendering. */ - (effects->enabled_effects & EFFECT_MOTION_BLUR) == 0) + /* FIXME the motion blur camera evaluation is tagging view_updated + * thus making the TAA always reset and never stopping rendering. */ + (effects->enabled_effects & EFFECT_MOTION_BLUR) == 0) { const float *viewport_size = DRW_viewport_size_get(); float persmat[4][4], viewmat[4][4]; diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c index 14383e28cc7..dfb88572cf8 100644 --- a/source/blender/draw/engines/eevee/eevee_volumes.c +++ b/source/blender/draw/engines/eevee/eevee_volumes.c @@ -19,7 +19,7 @@ * */ -/** \file eevee_volume.c +/** \file eevee_volumes.c * \ingroup draw_engine * * Volumetric effects rendering using frostbite approach. diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index 436bcbaad9f..264fc079e42 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -1449,7 +1449,7 @@ void DRW_pass_sort_shgroup_z(DRWPass *pass) DRWShadingGroup *last = pass->shgroups; while ((last = last->next)) { /* Do nothing */ - }; + } pass->shgroups_last = last; } } @@ -2044,8 +2044,7 @@ static void draw_shgroup(DRWShadingGroup *shgroup, DRWState pass_state) } } else { - for (DRWCall *call = shgroup->calls_first; call; call = call->head.prev) - { + for (DRWCall *call = shgroup->calls_first; call; call = call->head.prev) { bool neg_scale = is_negative_m4(call->obmat); /* Negative scale objects */ |