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author | Germano Cavalcante <germano.costa@ig.com.br> | 2022-04-13 08:38:52 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2022-04-13 16:51:51 +0300 |
commit | 9c09e5ba242fffc4906d86ce111def89e481c048 (patch) | |
tree | 2f2b9bbfd908a920097a2a48fd5d30a745e0a4a7 /source/blender/draw | |
parent | e22fd7247adc4ce6de5eb7b4275b91116177109a (diff) |
Fix some usages of 'GPU_shader_get_uniform_block'
`GPU_shader_get_uniform_block` is marked as deprecated and the value
returned does not match what `GPU_uniformbuf_bind` expects.
Also, small typo fix in python error message.
Differential Revision: https://developer.blender.org/D14638
Diffstat (limited to 'source/blender/draw')
-rw-r--r-- | source/blender/draw/intern/draw_cache_impl_subdivision.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_subdivision.cc b/source/blender/draw/intern/draw_cache_impl_subdivision.cc index 2653035a39f..e0ec0e64ea2 100644 --- a/source/blender/draw/intern/draw_cache_impl_subdivision.cc +++ b/source/blender/draw/intern/draw_cache_impl_subdivision.cc @@ -1162,8 +1162,8 @@ static void draw_subdiv_ubo_update_and_bind(const DRWSubdivCache *cache, GPU_uniformbuf_update(cache->ubo, &storage); - const int location = GPU_shader_get_uniform_block(shader, "shader_data"); - GPU_uniformbuf_bind(cache->ubo, location); + const int binding = GPU_shader_get_uniform_block_binding(shader, "shader_data"); + GPU_uniformbuf_bind(cache->ubo, binding); } /** \} */ |