Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorPhilipp Oeser <info@graphics-engineer.com>2022-08-30 21:21:09 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2022-08-30 21:21:09 +0300
commit627bd4c46a39ca15a3e12ff7339c66bfdf945936 (patch)
tree9807e26d32b51920aaca35a15c706e1b0107b401 /source/blender/draw
parent6f52a118a0b0f185b2f17211dc7f86569663290e (diff)
parentf20d0de3b7b4678257669d558a3ebb40115939c7 (diff)
Merge branch 'blender-v3.3-release'
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_uv.c4
-rw-r--r--source/blender/draw/engines/overlay/overlay_private.h1
-rw-r--r--source/blender/draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh1
-rw-r--r--source/blender/draw/engines/overlay/shaders/overlay_edit_uv_stretching_vert.glsl6
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc21
5 files changed, 10 insertions, 23 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_edit_uv.c b/source/blender/draw/engines/overlay/overlay_edit_uv.c
index 4cfe9fcea4e..adbe5e7155e 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_uv.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_uv.c
@@ -160,7 +160,6 @@ void OVERLAY_edit_uv_init(OVERLAY_Data *vedata)
pd->edit_uv.draw_type = sima->dt_uvstretch;
BLI_listbase_clear(&pd->edit_uv.totals);
pd->edit_uv.total_area_ratio = 0.0f;
- pd->edit_uv.total_area_ratio_inv = 0.0f;
/* During engine initialization phase the `sima` isn't locked and
* we are able to retrieve the needed data.
@@ -280,8 +279,6 @@ void OVERLAY_edit_uv_cache_init(OVERLAY_Data *vedata)
DRW_shgroup_uniform_block(pd->edit_uv_stretching_grp, "globalsBlock", G_draw.block_ubo);
DRW_shgroup_uniform_float(
pd->edit_uv_stretching_grp, "totalAreaRatio", &pd->edit_uv.total_area_ratio, 1);
- DRW_shgroup_uniform_float(
- pd->edit_uv_stretching_grp, "totalAreaRatioInv", &pd->edit_uv.total_area_ratio_inv, 1);
}
}
@@ -510,7 +507,6 @@ static void edit_uv_stretching_update_ratios(OVERLAY_Data *vedata)
if (total_area > FLT_EPSILON && total_area_uv > FLT_EPSILON) {
pd->edit_uv.total_area_ratio = total_area / total_area_uv;
- pd->edit_uv.total_area_ratio_inv = total_area_uv / total_area;
}
}
BLI_freelistN(&pd->edit_uv.totals);
diff --git a/source/blender/draw/engines/overlay/overlay_private.h b/source/blender/draw/engines/overlay/overlay_private.h
index 7d216ca54cf..06c6ce42fd8 100644
--- a/source/blender/draw/engines/overlay/overlay_private.h
+++ b/source/blender/draw/engines/overlay/overlay_private.h
@@ -384,7 +384,6 @@ typedef struct OVERLAY_PrivateData {
eSpaceImage_UVDT_Stretch draw_type;
ListBase totals;
float total_area_ratio;
- float total_area_ratio_inv;
/* stencil overlay */
struct Image *stencil_image;
diff --git a/source/blender/draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh b/source/blender/draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh
index 58f96110887..9396a6d3f2f 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/overlay_edit_mode_info.hh
@@ -293,7 +293,6 @@ GPU_SHADER_CREATE_INFO(overlay_edit_uv_stretching_area)
.do_static_compilation(true)
.vertex_in(1, Type::FLOAT, "ratio")
.push_constant(Type::FLOAT, "totalAreaRatio")
- .push_constant(Type::FLOAT, "totalAreaRatioInv")
.additional_info("overlay_edit_uv_stretching");
GPU_SHADER_CREATE_INFO(overlay_edit_uv_stretching_angle)
diff --git a/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_stretching_vert.glsl b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_stretching_vert.glsl
index bb086e8d9f5..9a3036d5940 100644
--- a/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_stretching_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_edit_uv_stretching_vert.glsl
@@ -55,9 +55,9 @@ float angle_normalized_v2v2(vec2 v1, vec2 v2)
return (q) ? a : M_PI - a;
}
-float area_ratio_to_stretch(float ratio, float tot_ratio, float inv_tot_ratio)
+float area_ratio_to_stretch(float ratio, float tot_ratio)
{
- ratio *= (ratio > 0.0f) ? tot_ratio : -inv_tot_ratio;
+ ratio *= tot_ratio;
return (ratio > 1.0f) ? (1.0f / ratio) : ratio;
}
@@ -74,7 +74,7 @@ void main()
stretch = stretch;
stretch = 1.0 - stretch * stretch;
#else
- float stretch = 1.0 - area_ratio_to_stretch(ratio, totalAreaRatio, totalAreaRatioInv);
+ float stretch = 1.0 - area_ratio_to_stretch(ratio, totalAreaRatio);
#endif
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc
index febddf61e1f..9679c0523f8 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_area.cc
@@ -27,7 +27,7 @@ static void extract_edituv_stretch_area_init(const MeshRenderData *mr,
GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buf);
static GPUVertFormat format = {0};
if (format.attr_len == 0) {
- GPU_vertformat_attr_add(&format, "ratio", GPU_COMP_I16, 1, GPU_FETCH_INT_TO_FLOAT_UNIT);
+ GPU_vertformat_attr_add(&format, "ratio", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
}
GPU_vertbuf_init_with_format(vbo, &format);
@@ -37,15 +37,14 @@ static void extract_edituv_stretch_area_init(const MeshRenderData *mr,
BLI_INLINE float area_ratio_get(float area, float uvarea)
{
if (area >= FLT_EPSILON && uvarea >= FLT_EPSILON) {
- /* Tag inversion by using the sign. */
- return (area > uvarea) ? (uvarea / area) : -(area / uvarea);
+ return uvarea / area;
}
return 0.0f;
}
-BLI_INLINE float area_ratio_to_stretch(float ratio, float tot_ratio, float inv_tot_ratio)
+BLI_INLINE float area_ratio_to_stretch(float ratio, float tot_ratio)
{
- ratio *= (ratio > 0.0f) ? tot_ratio : -inv_tot_ratio;
+ ratio *= tot_ratio;
return (ratio > 1.0f) ? (1.0f / ratio) : ratio;
}
@@ -97,14 +96,8 @@ static void extract_edituv_stretch_area_finish(const MeshRenderData *mr,
float *area_ratio = static_cast<float *>(MEM_mallocN(sizeof(float) * mr->poly_len, __func__));
compute_area_ratio(mr, area_ratio, cache->tot_area, cache->tot_uv_area);
- /* Convert in place to avoid an extra allocation */
- uint16_t *poly_stretch = (uint16_t *)area_ratio;
- for (int mp_index = 0; mp_index < mr->poly_len; mp_index++) {
- poly_stretch[mp_index] = area_ratio[mp_index] * SHRT_MAX;
- }
-
/* Copy face data for each loop. */
- uint16_t *loop_stretch = (uint16_t *)GPU_vertbuf_get_data(vbo);
+ float *loop_stretch = (float *)GPU_vertbuf_get_data(vbo);
if (mr->extract_type == MR_EXTRACT_BMESH) {
BMFace *efa;
@@ -112,7 +105,7 @@ static void extract_edituv_stretch_area_finish(const MeshRenderData *mr,
int f, l_index = 0;
BM_ITER_MESH_INDEX (efa, &f_iter, mr->bm, BM_FACES_OF_MESH, f) {
for (int i = 0; i < efa->len; i++, l_index++) {
- loop_stretch[l_index] = poly_stretch[f];
+ loop_stretch[l_index] = area_ratio[f];
}
}
}
@@ -121,7 +114,7 @@ static void extract_edituv_stretch_area_finish(const MeshRenderData *mr,
const MPoly *mp = mr->mpoly;
for (int mp_index = 0, l_index = 0; mp_index < mr->poly_len; mp_index++, mp++) {
for (int i = 0; i < mp->totloop; i++, l_index++) {
- loop_stretch[l_index] = poly_stretch[mp_index];
+ loop_stretch[l_index] = area_ratio[mp_index];
}
}
}