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authormano-wii <germano.costa@ig.com.br>2019-05-20 17:07:49 +0300
committermano-wii <germano.costa@ig.com.br>2019-05-20 17:08:18 +0300
commitd7ef7d804609e4c90a592e52f5ebdcb9623a8596 (patch)
tree514bad36f090527f77ca1f3a79a8d9158c106eab /source/blender/draw
parent9cc795e1df0e04d05eea900829511255d96d6f90 (diff)
Edit Mesh Select: Fix OpenGL status to use `GPU_point_size`.
The problem has worsened in rB94db2c1f3243. Maybe this has contributed to T64779.
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/intern/draw_manager.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index eb5645137b5..c3818fa8837 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -2898,7 +2898,7 @@ void DRW_framebuffer_select_id_setup(ARegion *ar, const bool clear)
glDisable(GL_DITHER);
GPU_depth_test(true);
- GPU_enable_program_point_size();
+ GPU_disable_program_point_size();
if (clear) {
GPU_framebuffer_clear_color_depth(