diff options
author | Jeroen Bakker <jeroen@blender.org> | 2020-09-08 09:51:34 +0300 |
---|---|---|
committer | Jeroen Bakker <jeroen@blender.org> | 2020-09-08 14:23:04 +0300 |
commit | 489aeabb9e500ab852a42e73b4e19cf1e80c62ba (patch) | |
tree | 6135877aab3d88fb189382f38e93cc3e8e5e6ba4 /source/blender/draw | |
parent | 5becbf97192e3759fe36b12e4a03f7c7c88e682d (diff) |
DrawManager: Move tests in namespace
Using blender::draw::tests as namespaces.
Diffstat (limited to 'source/blender/draw')
-rw-r--r-- | source/blender/draw/tests/shaders_test.cc | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/draw/tests/shaders_test.cc b/source/blender/draw/tests/shaders_test.cc index b82746e4609..eb7a37711e6 100644 --- a/source/blender/draw/tests/shaders_test.cc +++ b/source/blender/draw/tests/shaders_test.cc @@ -15,6 +15,8 @@ #include "engines/overlay/overlay_private.h" #include "engines/workbench/workbench_private.h" +namespace blender::draw::tests { + /* Base class for draw test cases. It will setup and tear down the GPU part around each test. */ class DrawTest : public ::testing::Test { private: @@ -319,4 +321,6 @@ TEST_F(DrawTest, eevee_glsl_shaders_static) EXPECT_NE(EEVEE_shaders_effect_screen_raytrace_sh_get(ssr_option), nullptr); } EEVEE_shaders_free(); -}
\ No newline at end of file +} + +} // namespace blender::draw::tests
\ No newline at end of file |