diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-05 20:35:34 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-05 20:37:41 +0300 |
commit | 38e9a349defcb4db51031782daac425b3828b122 (patch) | |
tree | 4fb5344b72154c69e015bb46319793fedd6d83df /source/blender/draw | |
parent | cf3431e0e860f91e8a8c74cb964e81456cada29d (diff) |
Workbench: Fix broken id pass
Diffstat (limited to 'source/blender/draw')
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_prepass_hair_vert.glsl b/source/blender/draw/engines/workbench/shaders/workbench_prepass_hair_vert.glsl index 6a7bc185fe9..3e1ea14f47c 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_prepass_hair_vert.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_prepass_hair_vert.glsl @@ -90,5 +90,5 @@ void main() packed_rough_metal = workbench_float_pair_encode(roughness, metallic); #endif - object_id = int((uint(resource_id) + 1u) & 0xFFu); + object_id = int(uint(resource_handle) & 0xFFFFu) + 1; } diff --git a/source/blender/draw/engines/workbench/shaders/workbench_prepass_pointcloud_vert.glsl b/source/blender/draw/engines/workbench/shaders/workbench_prepass_pointcloud_vert.glsl index 8e5c8a1b21f..6f61874b8f5 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_prepass_pointcloud_vert.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_prepass_pointcloud_vert.glsl @@ -34,5 +34,5 @@ void main() packed_rough_metal = workbench_float_pair_encode(roughness, metallic); #endif - object_id = int((uint(resource_id) + 1u) & 0xFFu); + object_id = int(uint(resource_handle) & 0xFFFFu) + 1; } diff --git a/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl b/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl index 31e298d1540..1192081caf1 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl @@ -36,5 +36,5 @@ void main() packed_rough_metal = workbench_float_pair_encode(roughness, metallic); #endif - object_id = int((uint(resource_id) + 1u) & 0xFFu); + object_id = int(uint(resource_handle) & 0xFFFFu) + 1; } |