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authorCampbell Barton <campbell@blender.org>2022-02-07 07:46:24 +0300
committerCampbell Barton <campbell@blender.org>2022-02-07 07:50:42 +0300
commit67666995307e5c0c54986d5e817eec52617ed2bc (patch)
tree7c95650278936a583d2b82c7b02ef6ecccb42741 /source/blender/draw
parent2b14aa0a3930c1fc383b845b1eaab613a10a76ea (diff)
UV: use grey on black for dashed-line display
Dashed line display was changed since 2.7x, using white on black instead of grey on black. This made selection difficult to see as white is brighter than the default selected color. Match the grey used in 2.7x.
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/overlay/shaders/edit_uv_edges_frag.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_frag.glsl b/source/blender/draw/engines/overlay/shaders/edit_uv_edges_frag.glsl
index f7792dc0371..8f90c1acbbb 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/edit_uv_edges_frag.glsl
@@ -40,7 +40,7 @@ void main()
}
else if (lineStyle == OVERLAY_UV_LINE_STYLE_DASH) {
if (fract(line_distance / dashLength) < 0.5) {
- inner_color = mix(vec4(1.0), colorEdgeSelect, selectionFac_f);
+ inner_color = mix(vec4(vec3(0.35), 1.0), colorEdgeSelect, selectionFac_f);
}
}
else if (lineStyle == OVERLAY_UV_LINE_STYLE_BLACK) {