diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-29 14:30:55 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-29 14:30:55 +0300 |
commit | 28a5e2437c09150df44f15259090c1a05202b993 (patch) | |
tree | 802b159fccd906ac2a3dfabb05d6c822b38a3f32 /source/blender/draw | |
parent | 5fb2f92dcfdd9dd3908ddc0bbc6e74b26195fbbc (diff) |
External engine: Cleanup, use lower case prefix for private functions
Diffstat (limited to 'source/blender/draw')
-rw-r--r-- | source/blender/draw/engines/external/external_engine.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/draw/engines/external/external_engine.c b/source/blender/draw/engines/external/external_engine.c index 2127dbe1f63..851d0ef9eb7 100644 --- a/source/blender/draw/engines/external/external_engine.c +++ b/source/blender/draw/engines/external/external_engine.c @@ -96,7 +96,7 @@ typedef struct EXTERNAL_PrivateData { /* Functions */ -static void EXTERNAL_engine_init(void *UNUSED(vedata)) +static void external_engine_init(void *UNUSED(vedata)) { /* Depth prepass */ if (!e_data.depth_sh) { @@ -104,7 +104,7 @@ static void EXTERNAL_engine_init(void *UNUSED(vedata)) } } -static void EXTERNAL_cache_init(void *vedata) +static void external_cache_init(void *vedata) { EXTERNAL_PassList *psl = ((EXTERNAL_Data *)vedata)->psl; EXTERNAL_StorageList *stl = ((EXTERNAL_Data *)vedata)->stl; @@ -121,7 +121,7 @@ static void EXTERNAL_cache_init(void *vedata) } } -static void EXTERNAL_cache_populate(void *vedata, Object *ob) +static void external_cache_populate(void *vedata, Object *ob) { EXTERNAL_StorageList *stl = ((EXTERNAL_Data *)vedata)->stl; @@ -135,11 +135,11 @@ static void EXTERNAL_cache_populate(void *vedata, Object *ob) } } -static void EXTERNAL_cache_finish(void *UNUSED(vedata)) +static void external_cache_finish(void *UNUSED(vedata)) { } -static void external_draw_scene(void *vedata) +static void external_draw_scene_do(void *vedata) { const DRWContextState *draw_ctx = DRW_context_state_get(); Scene *scene = draw_ctx->scene; @@ -184,7 +184,7 @@ static void external_draw_scene(void *vedata) } } -static void EXTERNAL_draw_scene(void *vedata) +static void external_draw_scene(void *vedata) { const DRWContextState *draw_ctx = DRW_context_state_get(); EXTERNAL_PassList *psl = ((EXTERNAL_Data *)vedata)->psl; @@ -193,29 +193,29 @@ static void EXTERNAL_draw_scene(void *vedata) * OpenGL render is used for quick preview (thumbnails or sequencer preview) * where using the rendering engine to preview doesn't make so much sense. */ if (draw_ctx->evil_C) { - external_draw_scene(vedata); + external_draw_scene_do(vedata); } DRW_draw_pass(psl->depth_pass); } -static void EXTERNAL_engine_free(void) +static void external_engine_free(void) { /* All shaders are builtin. */ } -static const DrawEngineDataSize EXTERNAL_data_size = DRW_VIEWPORT_DATA_SIZE(EXTERNAL_Data); +static const DrawEngineDataSize external_data_size = DRW_VIEWPORT_DATA_SIZE(EXTERNAL_Data); DrawEngineType draw_engine_external_type = { NULL, NULL, N_("External"), - &EXTERNAL_data_size, - &EXTERNAL_engine_init, - &EXTERNAL_engine_free, - &EXTERNAL_cache_init, - &EXTERNAL_cache_populate, - &EXTERNAL_cache_finish, + &external_data_size, + &external_engine_init, + &external_engine_free, + &external_cache_init, + &external_cache_populate, + &external_cache_finish, NULL, - &EXTERNAL_draw_scene, + &external_draw_scene, NULL, NULL, }; |