diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-29 14:28:40 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-29 14:28:40 +0300 |
commit | 5fb2f92dcfdd9dd3908ddc0bbc6e74b26195fbbc (patch) | |
tree | 4073560b4d03419f3cb3665f8e1090f463dd6689 /source/blender/draw | |
parent | 5a814e83e812097ad4a19fe871bf17a23365d8a4 (diff) |
Eevee engine: Cleanup, use lower case prefix for private functions
Diffstat (limited to 'source/blender/draw')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_engine.c | 43 |
1 files changed, 22 insertions, 21 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c index 8989213baa0..ed1e3c24029 100644 --- a/source/blender/draw/engines/eevee/eevee_engine.c +++ b/source/blender/draw/engines/eevee/eevee_engine.c @@ -44,7 +44,7 @@ extern GlobalsUboStorage ts; /* *********** FUNCTIONS *********** */ -static void EEVEE_engine_init(void *ved) +static void eevee_engine_init(void *ved) { EEVEE_Data *vedata = (EEVEE_Data *)ved; EEVEE_TextureList *txl = vedata->txl; @@ -82,7 +82,7 @@ static void EEVEE_engine_init(void *ved) } } -static void EEVEE_cache_init(void *vedata) +static void eevee_cache_init(void *vedata) { EEVEE_PassList *psl = ((EEVEE_Data *)vedata)->psl; EEVEE_ViewLayerData *sldata = EEVEE_view_layer_data_ensure(); @@ -101,7 +101,7 @@ static void EEVEE_cache_init(void *vedata) EEVEE_volumes_cache_init(sldata, vedata); } -static void EEVEE_cache_populate(void *vedata, Object *ob) +static void eevee_cache_populate(void *vedata, Object *ob) { EEVEE_ViewLayerData *sldata = EEVEE_view_layer_data_ensure(); @@ -149,7 +149,7 @@ static void EEVEE_cache_populate(void *vedata, Object *ob) } } -static void EEVEE_cache_finish(void *vedata) +static void eevee_cache_finish(void *vedata) { EEVEE_ViewLayerData *sldata = EEVEE_view_layer_data_ensure(); @@ -158,7 +158,7 @@ static void EEVEE_cache_finish(void *vedata) EEVEE_lightprobes_cache_finish(sldata, vedata); } -static void EEVEE_draw_scene(void *vedata) +static void eevee_draw_scene(void *vedata) { EEVEE_PassList *psl = ((EEVEE_Data *)vedata)->psl; EEVEE_StorageList *stl = ((EEVEE_Data *)vedata)->stl; @@ -277,7 +277,7 @@ static void EEVEE_draw_scene(void *vedata) stl->g_data->view_updated = false; } -static void EEVEE_view_update(void *vedata) +static void eevee_view_update(void *vedata) { EEVEE_StorageList *stl = ((EEVEE_Data *)vedata)->stl; if (stl->g_data) { @@ -285,7 +285,7 @@ static void EEVEE_view_update(void *vedata) } } -static void EEVEE_id_update(void *UNUSED(vedata), ID *id) +static void eevee_id_update(void *UNUSED(vedata), ID *id) { const ID_Type id_type = GS(id->name); if (id_type == ID_OB) { @@ -305,7 +305,7 @@ static void EEVEE_id_update(void *UNUSED(vedata), ID *id) } } -static void EEVEE_engine_free(void) +static void eevee_engine_free(void) { EEVEE_bloom_free(); EEVEE_depth_of_field_free(); @@ -321,7 +321,7 @@ static void EEVEE_engine_free(void) EEVEE_volumes_free(); } -static void EEVEE_layer_collection_settings_create(RenderEngine *UNUSED(engine), IDProperty *props) +static void eevee_layer_collection_settings_create(RenderEngine *UNUSED(engine), IDProperty *props) { BLI_assert(props && props->type == IDP_GROUP && @@ -330,7 +330,7 @@ static void EEVEE_layer_collection_settings_create(RenderEngine *UNUSED(engine), UNUSED_VARS_NDEBUG(props); } -static void EEVEE_view_layer_settings_create(RenderEngine *UNUSED(engine), IDProperty *props) +static void eevee_view_layer_settings_create(RenderEngine *UNUSED(engine), IDProperty *props) { BLI_assert(props && props->type == IDP_GROUP && @@ -399,28 +399,29 @@ static void EEVEE_view_layer_settings_create(RenderEngine *UNUSED(engine), IDPro BKE_collection_engine_property_add_bool(props, "shadow_high_bitdepth", false); } -static const DrawEngineDataSize EEVEE_data_size = DRW_VIEWPORT_DATA_SIZE(EEVEE_Data); +static const DrawEngineDataSize eevee_data_size = DRW_VIEWPORT_DATA_SIZE(EEVEE_Data); DrawEngineType draw_engine_eevee_type = { NULL, NULL, N_("Eevee"), - &EEVEE_data_size, - &EEVEE_engine_init, - &EEVEE_engine_free, - &EEVEE_cache_init, - &EEVEE_cache_populate, - &EEVEE_cache_finish, - &EEVEE_draw_scene, + &eevee_data_size, + &eevee_engine_init, + &eevee_engine_free, + &eevee_cache_init, + &eevee_cache_populate, + &eevee_cache_finish, + &eevee_draw_scene, NULL, //&EEVEE_draw_scene - &EEVEE_view_update, - &EEVEE_id_update, + &eevee_view_update, + &eevee_id_update, }; RenderEngineType DRW_engine_viewport_eevee_type = { NULL, NULL, EEVEE_ENGINE, N_("Eevee"), RE_INTERNAL | RE_USE_SHADING_NODES, NULL, NULL, NULL, NULL, NULL, NULL, NULL, - &EEVEE_layer_collection_settings_create, &EEVEE_view_layer_settings_create, + &eevee_layer_collection_settings_create, + &eevee_view_layer_settings_create, &draw_engine_eevee_type, {NULL, NULL, NULL} }; |