diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2019-02-14 22:24:13 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2019-02-18 16:17:57 +0300 |
commit | 9ab99ff26b57b2f0c898356d365636697d67e345 (patch) | |
tree | ec792dde760c6af0346693a161a34c3c44a0a123 /source/blender/draw | |
parent | 2cccffd20b67beecb5743e8871dbda779d1e03f1 (diff) |
Sculpt Draw: Add support for wireframe geometry
This introduce the wireframe batches. Creating the indices buffer does
not seems to slow down the sculpt in my testing (but it is kind of hard to
test reliably)
This includes a bit of cleanup in gpu_buffers.c.
Diffstat (limited to 'source/blender/draw')
-rw-r--r-- | source/blender/draw/intern/DRW_render.h | 1 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_manager_data.c | 34 | ||||
-rw-r--r-- | source/blender/draw/modes/overlay_mode.c | 12 | ||||
-rw-r--r-- | source/blender/draw/modes/sculpt_mode.c | 2 | ||||
-rw-r--r-- | source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl | 2 |
5 files changed, 42 insertions, 9 deletions
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h index 8f78953cb52..259605b4707 100644 --- a/source/blender/draw/intern/DRW_render.h +++ b/source/blender/draw/intern/DRW_render.h @@ -378,6 +378,7 @@ void DRW_shgroup_call_instances_add( void DRW_shgroup_call_object_instances_add( DRWShadingGroup *shgroup, struct GPUBatch *geom, struct Object *ob, uint *count); void DRW_shgroup_call_sculpt_add(DRWShadingGroup *shgroup, struct Object *ob, float (*obmat)[4]); +void DRW_shgroup_call_sculpt_wires_add(DRWShadingGroup *shgroup, struct Object *ob, float (*obmat)[4]); void DRW_shgroup_call_generate_add( DRWShadingGroup *shgroup, DRWCallGenerateFn *geometry_fn, void *user_data, float (*obmat)[4]); void DRW_shgroup_call_dynamic_add_array(DRWShadingGroup *shgroup, const void *attr[], uint attr_len); diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c index 73825c700d5..54456d43ef7 100644 --- a/source/blender/draw/intern/draw_manager_data.c +++ b/source/blender/draw/intern/draw_manager_data.c @@ -581,7 +581,34 @@ static void sculpt_draw_cb( if (pbvh) { BKE_pbvh_draw_cb( - pbvh, NULL, NULL, fast_mode, false, + pbvh, NULL, NULL, fast_mode, false, false, + (void (*)(void *, GPUBatch *))draw_fn, shgroup); + } +} + +static void sculpt_draw_wires_cb( + DRWShadingGroup *shgroup, + void (*draw_fn)(DRWShadingGroup *shgroup, GPUBatch *geom), + void *user_data) +{ + Object *ob = user_data; + + /* XXX should be ensured before but sometime it's not... go figure (see T57040). */ + PBVH *pbvh = BKE_sculpt_object_pbvh_ensure(DST.draw_ctx.depsgraph, ob); + + const DRWContextState *drwctx = DRW_context_state_get(); + int fast_mode = 0; + + if (drwctx->evil_C != NULL) { + Paint *p = BKE_paint_get_active_from_context(drwctx->evil_C); + if (p && (p->flags & PAINT_FAST_NAVIGATE)) { + fast_mode = drwctx->rv3d->rflag & RV3D_NAVIGATING; + } + } + + if (pbvh) { + BKE_pbvh_draw_cb( + pbvh, NULL, NULL, fast_mode, true, false, (void (*)(void *, GPUBatch *))draw_fn, shgroup); } } @@ -591,6 +618,11 @@ void DRW_shgroup_call_sculpt_add(DRWShadingGroup *shgroup, Object *ob, float (*o DRW_shgroup_call_generate_add(shgroup, sculpt_draw_cb, ob, obmat); } +void DRW_shgroup_call_sculpt_wires_add(DRWShadingGroup *shgroup, Object *ob, float (*obmat)[4]) +{ + DRW_shgroup_call_generate_add(shgroup, sculpt_draw_wires_cb, ob, obmat); +} + void DRW_shgroup_call_dynamic_add_array(DRWShadingGroup *shgroup, const void *attr[], uint attr_len) { #ifdef USE_GPU_SELECT diff --git a/source/blender/draw/modes/overlay_mode.c b/source/blender/draw/modes/overlay_mode.c index ea502e176f1..9929e4ca6e4 100644 --- a/source/blender/draw/modes/overlay_mode.c +++ b/source/blender/draw/modes/overlay_mode.c @@ -319,11 +319,11 @@ static void overlay_cache_populate(void *vedata, Object *ob) if (geom || is_sculpt_mode) { shgrp = DRW_shgroup_create_sub(pd->face_wires_shgrp); - static float all_wires_param = 10.0f; - DRW_shgroup_uniform_float( - shgrp, "wireStepParam", - (all_wires || is_sculpt_mode) ? &all_wires_param : &pd->wire_step_param, - 1); + float wire_step_param = 10.0f; + if (!is_sculpt_mode) { + wire_step_param = (all_wires) ? 1.0f : pd->wire_step_param; + } + DRW_shgroup_uniform_float_copy(shgrp, "wireStepParam", wire_step_param); if (!(DRW_state_is_select() || DRW_state_is_depth())) { DRW_shgroup_stencil_mask(shgrp, stencil_mask); @@ -332,7 +332,7 @@ static void overlay_cache_populate(void *vedata, Object *ob) } if (is_sculpt_mode) { - DRW_shgroup_call_sculpt_add(shgrp, ob, ob->obmat); + DRW_shgroup_call_sculpt_wires_add(shgrp, ob, ob->obmat); } else { DRW_shgroup_call_add(shgrp, geom, ob->obmat); diff --git a/source/blender/draw/modes/sculpt_mode.c b/source/blender/draw/modes/sculpt_mode.c index 76312942613..546270f8a18 100644 --- a/source/blender/draw/modes/sculpt_mode.c +++ b/source/blender/draw/modes/sculpt_mode.c @@ -177,7 +177,7 @@ static void sculpt_draw_mask_cb( if (pbvh) { BKE_pbvh_draw_cb( - pbvh, NULL, NULL, false, true, + pbvh, NULL, NULL, false, false, true, (void (*)(void *, struct GPUBatch *))draw_fn, shgroup); } } diff --git a/source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl b/source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl index 2a328a71366..8cb4db23b7e 100644 --- a/source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl +++ b/source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl @@ -10,7 +10,7 @@ uniform float ofs; #ifndef USE_SCULPT float get_edge_sharpness(float wd) { - return (wd == 1.0) ? 1.0 : ((wd == 0.0) ? -1.0 : (wd + wireStepParam)); + return ((wd == 1.0) ? 1.0 : ((wd == 0.0) ? -1.5 : wd)) + wireStepParam; } #else float get_edge_sharpness(float wd) { return 1.0; } |