diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-05-29 16:58:46 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-05-30 13:25:20 +0300 |
commit | 7e8fd563c60774e8e29de1fa48da17b0bbcde100 (patch) | |
tree | 927ae60878ec3fca0660d025f91ccc31454aca96 /source/blender/draw | |
parent | 93de6ca2dbaee10482fa20de6a7ad384b232dd87 (diff) |
DRW: Add compile option to disable deferred compilation.
This maybe usefull for debugging.
Diffstat (limited to 'source/blender/draw')
-rw-r--r-- | source/blender/draw/intern/draw_manager_shader.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c index 77fcb766743..56a7c5db08e 100644 --- a/source/blender/draw/intern/draw_manager_shader.c +++ b/source/blender/draw/intern/draw_manager_shader.c @@ -47,6 +47,7 @@ extern char datatoc_gpu_shader_2D_vert_glsl[]; extern char datatoc_gpu_shader_3D_vert_glsl[]; extern char datatoc_common_fullscreen_vert_glsl[]; +#define USE_DEFERRED_COMPILATION 1 /* -------------------------------------------------------------------- */ @@ -168,7 +169,7 @@ static void drw_deferred_shader_add( GPUMaterial *mat, const char *vert, const char *geom, const char *frag_lib, const char *defines) { /* Do not deferre the compilation if we are rendering for image. */ - if (DRW_state_is_image_render()) { + if (DRW_state_is_image_render() || !USE_DEFERRED_COMPILATION) { /* Double checking that this GPUMaterial is not going to be * compiled by another thread. */ DRW_deferred_shader_remove(mat); |