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authorClément Foucault <foucault.clem@gmail.com>2017-07-05 20:15:32 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-07-05 20:15:32 +0300
commitc62f82e35b8ebcc12f00d78ca8826906f91b635f (patch)
tree04a0c741281b935a827000cda5bbd837343ec845 /source/blender/draw
parentf6c739cbcdfe06cafdd8b0e35208c661f7024f07 (diff)
Eevee: Fixups.
Fix float promotion and missing layer parameters.
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/eevee/eevee_engine.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c
index 3c65e1e1763..9453cdb0b80 100644
--- a/source/blender/draw/engines/eevee/eevee_engine.c
+++ b/source/blender/draw/engines/eevee/eevee_engine.c
@@ -191,10 +191,10 @@ static void EEVEE_scene_layer_settings_create(RenderEngine *UNUSED(engine), IDPr
props->subtype == IDP_GROUP_SUB_ENGINE_RENDER);
BKE_collection_engine_property_add_bool(props, "volumetric_enable", false);
- BKE_collection_engine_property_add_float(props, "volumetric_start", 0.1);
- BKE_collection_engine_property_add_float(props, "volumetric_end", 100.0);
+ BKE_collection_engine_property_add_float(props, "volumetric_start", 0.1f);
+ BKE_collection_engine_property_add_float(props, "volumetric_end", 100.0f);
BKE_collection_engine_property_add_int(props, "volumetric_samples", 64);
- BKE_collection_engine_property_add_float(props, "volumetric_sample_distribution", 0.8);
+ BKE_collection_engine_property_add_float(props, "volumetric_sample_distribution", 0.8f);
BKE_collection_engine_property_add_bool(props, "volumetric_lights", true);
BKE_collection_engine_property_add_float(props, "volumetric_light_clamp", 0.0f);
BKE_collection_engine_property_add_bool(props, "volumetric_shadows", false);