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authorCampbell Barton <ideasman42@gmail.com>2018-06-01 09:26:55 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-01 09:26:55 +0300
commitc87cfcc8def345fb55d0bbf31e7323e7f1790a80 (patch)
treedf307336cd7e319c40b5da85c8cc81dfde70bdae /source/blender/draw
parent63785a889c6d13e611520c1d9bcb2a94725dd44b (diff)
3D View: make text overlay optional
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/eevee/eevee_lookdev.c2
-rw-r--r--source/blender/draw/intern/draw_view.c8
2 files changed, 6 insertions, 4 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lookdev.c b/source/blender/draw/engines/eevee/eevee_lookdev.c
index 0e0bea53927..3894cc57c1f 100644
--- a/source/blender/draw/engines/eevee/eevee_lookdev.c
+++ b/source/blender/draw/engines/eevee/eevee_lookdev.c
@@ -86,7 +86,7 @@ void EEVEE_lookdev_draw_background(EEVEE_Data *vedata)
EEVEE_StorageList *stl = ((EEVEE_Data *)vedata)->stl;
EEVEE_EffectsInfo *effects = stl->effects;
EEVEE_ViewLayerData *sldata = EEVEE_view_layer_data_ensure();
-
+
const DRWContextState *draw_ctx = DRW_context_state_get();
if (psl->lookdev_pass && LOOK_DEV_OVERLAY_ENABLED(draw_ctx->v3d)) {
diff --git a/source/blender/draw/intern/draw_view.c b/source/blender/draw/intern/draw_view.c
index 070a725d23d..4bf2e65ce6f 100644
--- a/source/blender/draw/intern/draw_view.c
+++ b/source/blender/draw/intern/draw_view.c
@@ -62,11 +62,13 @@ void DRW_draw_region_info(void)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
ARegion *ar = draw_ctx->ar;
- int offset;
+ int offset = 0;
DRW_draw_cursor();
- offset = DRW_draw_region_engine_info_offset();
+ if ((draw_ctx->v3d->overlay.flag & V3D_OVERLAY_HIDE_TEXT) == 0) {
+ offset = DRW_draw_region_engine_info_offset();
+ }
view3d_draw_region_info(draw_ctx->evil_C, ar, offset);
@@ -560,7 +562,7 @@ void DRW_draw_grid(void)
void DRW_draw_background(void)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
-
+
/* Just to make sure */
glDepthMask(GL_TRUE);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);