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authorClément Foucault <foucault.clem@gmail.com>2019-05-21 11:35:59 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-05-22 14:29:04 +0300
commitb944a6698659511b7c37c5bb33aa22df8c52826c (patch)
tree2c6a93925e8c2dd04efdc1522cfa84d8186124a8 /source/blender/draw
parent21dc2816d6bb0a2a85e3a208830b629eb916ded0 (diff)
GPencil: Use DRW_view_* API instead of DRW_viewport_matrix_*
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_engine.h4
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_render.c37
2 files changed, 21 insertions, 20 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h
index 9ebd168bc4c..5dab0a56b63 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.h
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.h
@@ -187,9 +187,7 @@ typedef struct GPENCIL_Storage {
float mix_stroke_factor;
/* Render Matrices and data */
- float persmat[4][4], persinv[4][4];
- float viewmat[4][4], viewinv[4][4];
- float winmat[4][4], wininv[4][4];
+ DRWView *view;
float view_vecs[2][4]; /* vec4[2] */
float grid_matrix[4][4];
diff --git a/source/blender/draw/engines/gpencil/gpencil_render.c b/source/blender/draw/engines/gpencil/gpencil_render.c
index e6a3f45d60d..e4d099fbfdb 100644
--- a/source/blender/draw/engines/gpencil/gpencil_render.c
+++ b/source/blender/draw/engines/gpencil/gpencil_render.c
@@ -94,26 +94,26 @@ void GPENCIL_render_init(GPENCIL_Data *ved, RenderEngine *engine, struct Depsgra
}
/* Set the pers & view matrix. */
+ float winmat[4][4], viewmat[4][4], viewinv[4][4], persmat[4][4];
+
struct Object *camera = DEG_get_evaluated_object(depsgraph, RE_GetCamera(engine->re));
float frame = BKE_scene_frame_get(scene);
- RE_GetCameraWindow(engine->re, camera, frame, stl->storage->winmat);
- RE_GetCameraModelMatrix(engine->re, camera, stl->storage->viewinv);
+ RE_GetCameraWindow(engine->re, camera, frame, winmat);
+ RE_GetCameraModelMatrix(engine->re, camera, viewinv);
+
+ invert_m4_m4(viewmat, viewinv);
- invert_m4_m4(stl->storage->viewmat, stl->storage->viewinv);
- mul_m4_m4m4(stl->storage->persmat, stl->storage->winmat, stl->storage->viewmat);
- invert_m4_m4(stl->storage->persinv, stl->storage->persmat);
- invert_m4_m4(stl->storage->wininv, stl->storage->winmat);
+ DRWView *view = DRW_view_create(viewmat, winmat, NULL, NULL, NULL);
+ DRW_view_default_set(view);
+ DRW_view_set_active(view);
- DRW_viewport_matrix_override_set(stl->storage->persmat, DRW_MAT_PERS);
- DRW_viewport_matrix_override_set(stl->storage->persinv, DRW_MAT_PERSINV);
- DRW_viewport_matrix_override_set(stl->storage->winmat, DRW_MAT_WIN);
- DRW_viewport_matrix_override_set(stl->storage->wininv, DRW_MAT_WININV);
- DRW_viewport_matrix_override_set(stl->storage->viewmat, DRW_MAT_VIEW);
- DRW_viewport_matrix_override_set(stl->storage->viewinv, DRW_MAT_VIEWINV);
+ DRW_view_persmat_get(view, persmat, false);
/* calculate pixel size for render */
- stl->storage->render_pixsize = get_render_pixelsize(
- stl->storage->persmat, viewport_size[0], viewport_size[1]);
+ stl->storage->render_pixsize = get_render_pixelsize(persmat, viewport_size[0], viewport_size[1]);
+
+ stl->storage->view = view;
+
/* INIT CACHE */
GPENCIL_cache_init(vedata);
}
@@ -180,8 +180,8 @@ static void GPENCIL_render_update_vecs(GPENCIL_Data *vedata)
GPENCIL_StorageList *stl = vedata->stl;
float invproj[4][4], winmat[4][4];
- DRW_viewport_matrix_get(winmat, DRW_MAT_WIN);
- DRW_viewport_matrix_get(invproj, DRW_MAT_WININV);
+ DRW_view_winmat_get(NULL, winmat, false);
+ DRW_view_winmat_get(NULL, invproj, true);
/* this is separated to keep function equal to Eevee for future reuse of same code */
GPENCIL_render_update_viewvecs(invproj, winmat, stl->storage->view_vecs);
@@ -211,6 +211,9 @@ static void GPENCIL_render_result_z(struct RenderLayer *rl,
GPENCIL_render_update_vecs(vedata);
+ float winmat[4][4];
+ DRW_view_persmat_get(stl->storage->view, winmat, false);
+
/* Convert ogl depth [0..1] to view Z [near..far] */
for (int i = 0; i < BLI_rcti_size_x(rect) * BLI_rcti_size_y(rect); i++) {
if (rp->rect[i] == 1.0f) {
@@ -219,7 +222,7 @@ static void GPENCIL_render_result_z(struct RenderLayer *rl,
else {
if (is_persp) {
rp->rect[i] = rp->rect[i] * 2.0f - 1.0f;
- rp->rect[i] = stl->storage->winmat[3][2] / (rp->rect[i] + stl->storage->winmat[2][2]);
+ rp->rect[i] = winmat[3][2] / (rp->rect[i] + winmat[2][2]);
}
else {
rp->rect[i] = -stl->storage->view_vecs[0][2] +