diff options
author | Campbell Barton <campbell@blender.org> | 2022-07-26 06:09:22 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-07-26 06:21:21 +0300 |
commit | f1f89ca751d2782fee5d1cb982881409d478c6eb (patch) | |
tree | c678c4103476c527dae4d8a2e5083c68cf4f96d4 /source/blender/draw | |
parent | 3ae85a0d8fc5abebf118c89ec4edff26ea012c52 (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/draw')
-rw-r--r-- | source/blender/draw/engines/eevee_next/eevee_view.cc | 2 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_manager.h | 8 |
2 files changed, 6 insertions, 4 deletions
diff --git a/source/blender/draw/engines/eevee_next/eevee_view.cc b/source/blender/draw/engines/eevee_next/eevee_view.cc index 8052ea76def..55741bee4df 100644 --- a/source/blender/draw/engines/eevee_next/eevee_view.cc +++ b/source/blender/draw/engines/eevee_next/eevee_view.cc @@ -95,7 +95,7 @@ void ShadingView::render() return; } - /* Query temp textures and create framebuffers. */ + /* Query temp textures and create frame-buffers. */ /* HACK: View name should be unique and static. * With this, we can reuse the same texture across views. */ DrawEngineType *owner = (DrawEngineType *)name_; diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h index 6d384c599d8..419b13edf1f 100644 --- a/source/blender/draw/intern/draw_manager.h +++ b/source/blender/draw/intern/draw_manager.h @@ -533,10 +533,12 @@ typedef struct DRWData { void *volume_grids_ubos; /* VolumeUniformBufPool */ /** List of smoke textures to free after drawing. */ ListBase smoke_textures; - /** Texture pool to reuse temp texture across engines. */ - /* TODO(@fclem): The pool could be shared even between view-ports. */ + /** + * Texture pool to reuse temp texture across engines. + * TODO(@fclem): The pool could be shared even between view-ports. + */ struct DRWTexturePool *texture_pool; - /** Per stereo view data. Contains engine data and default framebuffers. */ + /** Per stereo view data. Contains engine data and default frame-buffers. */ struct DRWViewData *view_data[2]; /** Per draw-call curves object data. */ struct CurvesUniformBufPool *curves_ubos; |