Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey@blender.org>2022-01-11 17:42:07 +0300
committerSergey Sharybin <sergey@blender.org>2022-01-25 16:32:23 +0300
commit0f89bcdbebf5094bd816318774b67c677790ea99 (patch)
treeda29273e8c26da441924aa46c2d4948f1990fff8 /source/blender/draw
parentc5980ada4fd564add37e878e372d1249715636b1 (diff)
Fix depsgraphs sharing IDs via evaluated edit mesh
The evaluated mesh is a result of evaluated modifiers, and referencing other evaluated IDs such as materials. It can not be stored in the EditMesh structure which is intended to be re-used by many areas. Such sharing was causing ownership errors causing bugs like T93855: Cycles crash with edit mode and simultaneous viewport and final render The proposed solution is to store the evaluated edit mesh and its cage in the object's runtime field. The motivation goes as following: - It allows to avoid ownership problems like the ones in the linked report. - Object level is chosen over mesh level is because the evaluated mesh is affected by modifiers, which are on the object level. This patch allows to have modifier stack of an object which shares mesh with an object which is in edit mode to be properly taken into account (before the change the modifier stack from the active object will be used for all objects which share the mesh). There is a change in the way how copy-on-write is handled in the edit mode to allow proper state update when changing active scene (or having two windows with different scenes). Previously, the copt-on-write would have been ignored by skipping tagging CoW component. Now it is ignored from within the CoW operation callback. This allows to update edit pointers for objects which are not from the current depsgraph and where the edit_mesh was never assigned in the case when the depsgraph was evaluated prior the active depsgraph. There is no user level changes changes expected with the CoW handling changes: should not affect on neither performance, nor memory consumption. Tested scenarios: - Various modifiers configurations of objects sharing mesh and be part of the same scene. - Steps from the reports: T93855, T82952, T77359 This also fixes T76609, T72733 and perhaps other reports. Differential Revision: https://developer.blender.org/D13824
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/overlay/overlay_armature.c4
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_mesh.c6
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_uv.c16
-rw-r--r--source/blender/draw/engines/overlay/overlay_wireframe.c9
-rw-r--r--source/blender/draw/engines/select/select_draw_utils.c2
-rw-r--r--source/blender/draw/intern/draw_cache.c20
-rw-r--r--source/blender/draw/intern/draw_cache_extract.h12
-rw-r--r--source/blender/draw/intern/draw_cache_extract_mesh.cc7
-rw-r--r--source/blender/draw/intern/draw_cache_extract_mesh_render_data.c14
-rw-r--r--source/blender/draw/intern/draw_cache_impl.h36
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c161
-rw-r--r--source/blender/draw/intern/draw_cache_impl_subdivision.cc2
-rw-r--r--source/blender/draw/intern/draw_manager.c16
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh.h3
14 files changed, 167 insertions, 141 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_armature.c b/source/blender/draw/engines/overlay/overlay_armature.c
index 668a1255843..4029f1237e8 100644
--- a/source/blender/draw/engines/overlay/overlay_armature.c
+++ b/source/blender/draw/engines/overlay/overlay_armature.c
@@ -667,7 +667,7 @@ static void drw_shgroup_bone_custom_solid(ArmatureDrawContext *ctx,
/* TODO(fclem): arg... less than ideal but we never iter on this object
* to assure batch cache is valid. */
- DRW_mesh_batch_cache_validate(mesh);
+ DRW_mesh_batch_cache_validate(custom, mesh);
struct GPUBatch *surf = DRW_mesh_batch_cache_get_surface(mesh);
struct GPUBatch *edges = DRW_mesh_batch_cache_get_edge_detection(mesh, NULL);
@@ -715,7 +715,7 @@ static void drw_shgroup_bone_custom_wire(ArmatureDrawContext *ctx,
}
/* TODO(fclem): arg... less than ideal but we never iter on this object
* to assure batch cache is valid. */
- DRW_mesh_batch_cache_validate(mesh);
+ DRW_mesh_batch_cache_validate(custom, mesh);
struct GPUBatch *geom = DRW_mesh_batch_cache_get_all_edges(mesh);
if (geom) {
diff --git a/source/blender/draw/engines/overlay/overlay_edit_mesh.c b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
index 3a2871249a2..ad929cc0835 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_mesh.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
@@ -28,6 +28,7 @@
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
+#include "BKE_object.h"
#include "draw_cache_impl.h"
#include "draw_manager_text.h"
@@ -229,7 +230,10 @@ static void overlay_edit_mesh_add_ob_to_pass(OVERLAY_PrivateData *pd, Object *ob
Mesh *me = (Mesh *)ob->data;
BMEditMesh *embm = me->edit_mesh;
if (embm) {
- has_edit_mesh_cage = embm->mesh_eval_cage && (embm->mesh_eval_cage != embm->mesh_eval_final);
+ Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(ob);
+ Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(ob);
+
+ has_edit_mesh_cage = editmesh_eval_cage && (editmesh_eval_cage != editmesh_eval_final);
has_skin_roots = CustomData_get_offset(&embm->bm->vdata, CD_MVERT_SKIN) != -1;
}
diff --git a/source/blender/draw/engines/overlay/overlay_edit_uv.c b/source/blender/draw/engines/overlay/overlay_edit_uv.c
index 983df1ceac8..f51df908fbf 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_uv.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_uv.c
@@ -412,7 +412,7 @@ void OVERLAY_edit_uv_cache_init(OVERLAY_Data *vedata)
draw_ctx->view_layer, NULL, &objects_len, draw_ctx->object_mode);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *object_eval = DEG_get_evaluated_object(draw_ctx->depsgraph, objects[ob_index]);
- DRW_mesh_batch_cache_validate((Mesh *)object_eval->data);
+ DRW_mesh_batch_cache_validate(object_eval, (Mesh *)object_eval->data);
overlay_edit_uv_cache_populate(vedata, object_eval);
}
MEM_freeN(objects);
@@ -441,22 +441,22 @@ static void overlay_edit_uv_cache_populate(OVERLAY_Data *vedata, Object *ob)
if (has_active_edit_uvmap) {
if (pd->edit_uv.do_uv_overlay) {
- geom = DRW_mesh_batch_cache_get_edituv_edges(ob->data);
+ geom = DRW_mesh_batch_cache_get_edituv_edges(ob, ob->data);
if (geom) {
DRW_shgroup_call_obmat(pd->edit_uv_edges_grp, geom, NULL);
}
- geom = DRW_mesh_batch_cache_get_edituv_verts(ob->data);
+ geom = DRW_mesh_batch_cache_get_edituv_verts(ob, ob->data);
if (geom) {
DRW_shgroup_call_obmat(pd->edit_uv_verts_grp, geom, NULL);
}
if (pd->edit_uv.do_faces) {
- geom = DRW_mesh_batch_cache_get_edituv_faces(ob->data);
+ geom = DRW_mesh_batch_cache_get_edituv_faces(ob, ob->data);
if (geom) {
DRW_shgroup_call_obmat(pd->edit_uv_faces_grp, geom, NULL);
}
}
if (pd->edit_uv.do_face_dots) {
- geom = DRW_mesh_batch_cache_get_edituv_facedots(ob->data);
+ geom = DRW_mesh_batch_cache_get_edituv_facedots(ob, ob->data);
if (geom) {
DRW_shgroup_call_obmat(pd->edit_uv_face_dots_grp, geom, NULL);
}
@@ -465,14 +465,14 @@ static void overlay_edit_uv_cache_populate(OVERLAY_Data *vedata, Object *ob)
if (pd->edit_uv.do_uv_stretching_overlay) {
if (pd->edit_uv.draw_type == SI_UVDT_STRETCH_ANGLE) {
- geom = DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(me);
+ geom = DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(ob, me);
}
else /* SI_UVDT_STRETCH_AREA */ {
OVERLAY_StretchingAreaTotals *totals = MEM_mallocN(sizeof(OVERLAY_StretchingAreaTotals),
__func__);
BLI_addtail(&pd->edit_uv.totals, totals);
geom = DRW_mesh_batch_cache_get_edituv_faces_stretch_area(
- me, &totals->total_area, &totals->total_area_uv);
+ ob, me, &totals->total_area, &totals->total_area_uv);
}
if (geom) {
DRW_shgroup_call_obmat(pd->edit_uv_stretching_grp, geom, NULL);
@@ -482,7 +482,7 @@ static void overlay_edit_uv_cache_populate(OVERLAY_Data *vedata, Object *ob)
if (draw_shadows && (has_active_object_uvmap || has_active_edit_uvmap)) {
if (pd->edit_uv.do_uv_shadow_overlay) {
- geom = DRW_mesh_batch_cache_get_uv_edges(ob->data);
+ geom = DRW_mesh_batch_cache_get_uv_edges(ob, ob->data);
if (geom) {
DRW_shgroup_call_obmat(pd->edit_uv_shadow_edges_grp, geom, NULL);
}
diff --git a/source/blender/draw/engines/overlay/overlay_wireframe.c b/source/blender/draw/engines/overlay/overlay_wireframe.c
index 449130c4c5b..1eb8fc981cf 100644
--- a/source/blender/draw/engines/overlay/overlay_wireframe.c
+++ b/source/blender/draw/engines/overlay/overlay_wireframe.c
@@ -185,10 +185,11 @@ void OVERLAY_wireframe_cache_populate(OVERLAY_Data *vedata,
Mesh *me = ob->data;
if (is_edit_mode) {
BLI_assert(me->edit_mesh);
- BMEditMesh *embm = me->edit_mesh;
- has_edit_mesh_cage = embm->mesh_eval_cage && (embm->mesh_eval_cage != embm->mesh_eval_final);
- if (embm->mesh_eval_final) {
- me = embm->mesh_eval_final;
+ Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(ob);
+ Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(ob);
+ has_edit_mesh_cage = editmesh_eval_cage && (editmesh_eval_cage != editmesh_eval_final);
+ if (editmesh_eval_final) {
+ me = editmesh_eval_final;
}
}
is_mesh_verts_only = me->totedge == 0 && me->totvert > 0;
diff --git a/source/blender/draw/engines/select/select_draw_utils.c b/source/blender/draw/engines/select/select_draw_utils.c
index e9930dbdb30..2801f2d7720 100644
--- a/source/blender/draw/engines/select/select_draw_utils.c
+++ b/source/blender/draw/engines/select/select_draw_utils.c
@@ -49,7 +49,7 @@ void select_id_object_min_max(Object *obj, float r_min[3], float r_max[3])
BoundBox *bb;
BMEditMesh *em = BKE_editmesh_from_object(obj);
if (em) {
- bb = BKE_editmesh_cage_boundbox_get(em);
+ bb = BKE_editmesh_cage_boundbox_get(obj, em);
}
else {
bb = BKE_object_boundbox_get(obj);
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index 1110658e3b2..a4564ce2668 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -960,7 +960,7 @@ int DRW_cache_object_material_count_get(struct Object *ob)
switch (type) {
case OB_MESH:
- return DRW_mesh_material_count_get((me != NULL) ? me : ob->data);
+ return DRW_mesh_material_count_get(ob, (me != NULL) ? me : ob->data);
case OB_CURVE:
case OB_SURF:
case OB_FONT:
@@ -2875,7 +2875,7 @@ GPUBatch *DRW_cache_mesh_surface_get(Object *ob)
GPUBatch *DRW_cache_mesh_surface_edges_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
- return DRW_mesh_batch_cache_get_surface_edges(ob->data);
+ return DRW_mesh_batch_cache_get_surface_edges(ob, ob->data);
}
GPUBatch **DRW_cache_mesh_surface_shaded_get(Object *ob,
@@ -2883,31 +2883,31 @@ GPUBatch **DRW_cache_mesh_surface_shaded_get(Object *ob,
uint gpumat_array_len)
{
BLI_assert(ob->type == OB_MESH);
- return DRW_mesh_batch_cache_get_surface_shaded(ob->data, gpumat_array, gpumat_array_len);
+ return DRW_mesh_batch_cache_get_surface_shaded(ob, ob->data, gpumat_array, gpumat_array_len);
}
GPUBatch **DRW_cache_mesh_surface_texpaint_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
- return DRW_mesh_batch_cache_get_surface_texpaint(ob->data);
+ return DRW_mesh_batch_cache_get_surface_texpaint(ob, ob->data);
}
GPUBatch *DRW_cache_mesh_surface_texpaint_single_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
- return DRW_mesh_batch_cache_get_surface_texpaint_single(ob->data);
+ return DRW_mesh_batch_cache_get_surface_texpaint_single(ob, ob->data);
}
GPUBatch *DRW_cache_mesh_surface_vertpaint_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
- return DRW_mesh_batch_cache_get_surface_vertpaint(ob->data);
+ return DRW_mesh_batch_cache_get_surface_vertpaint(ob, ob->data);
}
GPUBatch *DRW_cache_mesh_surface_sculptcolors_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
- return DRW_mesh_batch_cache_get_surface_sculpt(ob->data);
+ return DRW_mesh_batch_cache_get_surface_sculpt(ob, ob->data);
}
GPUBatch *DRW_cache_mesh_surface_weights_get(Object *ob)
@@ -3091,7 +3091,7 @@ GPUBatch **DRW_cache_surf_surface_shaded_get(Object *ob,
struct Curve *cu = ob->data;
struct Mesh *mesh_eval = BKE_object_get_evaluated_mesh_no_subsurf(ob);
if (mesh_eval != NULL) {
- return DRW_mesh_batch_cache_get_surface_shaded(mesh_eval, gpumat_array, gpumat_array_len);
+ return DRW_mesh_batch_cache_get_surface_shaded(ob, mesh_eval, gpumat_array, gpumat_array_len);
}
return DRW_curve_batch_cache_get_surface_shaded(cu, gpumat_array, gpumat_array_len);
@@ -3385,7 +3385,7 @@ void drw_batch_cache_validate(Object *ob)
struct Mesh *mesh_eval = BKE_object_get_evaluated_mesh_no_subsurf(ob);
switch (ob->type) {
case OB_MESH:
- DRW_mesh_batch_cache_validate((Mesh *)ob->data);
+ DRW_mesh_batch_cache_validate(ob, (Mesh *)ob->data);
break;
case OB_CURVE:
case OB_FONT:
@@ -3393,7 +3393,7 @@ void drw_batch_cache_validate(Object *ob)
break;
case OB_SURF:
if (mesh_eval != NULL) {
- DRW_mesh_batch_cache_validate(mesh_eval);
+ DRW_mesh_batch_cache_validate(ob, mesh_eval);
}
DRW_curve_batch_cache_validate((Curve *)ob->data);
break;
diff --git a/source/blender/draw/intern/draw_cache_extract.h b/source/blender/draw/intern/draw_cache_extract.h
index bd4edaf09fb..e7f66ebacd0 100644
--- a/source/blender/draw/intern/draw_cache_extract.h
+++ b/source/blender/draw/intern/draw_cache_extract.h
@@ -28,6 +28,7 @@ struct TaskGraph;
#include "DNA_customdata_types.h"
#include "BKE_attribute.h"
+#include "BKE_object.h"
#include "GPU_batch.h"
#include "GPU_index_buffer.h"
@@ -107,11 +108,13 @@ ENUM_OPERATORS(eMRDataType, MR_DATA_POLYS_SORTED)
extern "C" {
#endif
-BLI_INLINE int mesh_render_mat_len_get(const Mesh *me)
+BLI_INLINE int mesh_render_mat_len_get(const Object *object, const Mesh *me)
{
- /* In edit mode, the displayed mesh is stored in the edit-mesh. */
- if (me->edit_mesh && me->edit_mesh->mesh_eval_final) {
- return MAX2(1, me->edit_mesh->mesh_eval_final->totcol);
+ if (me->edit_mesh != NULL) {
+ const Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(object);
+ if (editmesh_eval_final != NULL) {
+ return MAX2(1, editmesh_eval_final->totcol);
+ }
}
return MAX2(1, me->totcol);
}
@@ -328,6 +331,7 @@ typedef struct MeshBatchCache {
void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
MeshBatchCache *cache,
MeshBufferCache *mbc,
+ Object *object,
Mesh *me,
bool is_editmode,
bool is_paint_mode,
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.cc b/source/blender/draw/intern/draw_cache_extract_mesh.cc
index fe55778527b..987ddf3a938 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh.cc
+++ b/source/blender/draw/intern/draw_cache_extract_mesh.cc
@@ -570,6 +570,7 @@ static struct TaskNode *mesh_extract_render_data_node_create(struct TaskGraph *t
static void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
MeshBatchCache *cache,
MeshBufferCache *mbc,
+ Object *object,
Mesh *me,
const bool is_editmode,
@@ -615,7 +616,7 @@ static void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
*/
const bool do_hq_normals = (scene->r.perf_flag & SCE_PERF_HQ_NORMALS) != 0 ||
GPU_use_hq_normals_workaround();
- const bool override_single_mat = mesh_render_mat_len_get(me) <= 1;
+ const bool override_single_mat = mesh_render_mat_len_get(object, me) <= 1;
/* Create an array containing all the extractors that needs to be executed. */
ExtractorRunDatas extractors;
@@ -700,7 +701,7 @@ static void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
#endif
MeshRenderData *mr = mesh_render_data_create(
- me, is_editmode, is_paint_mode, is_mode_active, obmat, do_final, do_uvedit, ts);
+ object, me, is_editmode, is_paint_mode, is_mode_active, obmat, do_final, do_uvedit, ts);
mr->use_hide = use_hide;
mr->use_subsurf_fdots = use_subsurf_fdots;
mr->use_final_mesh = do_final;
@@ -902,6 +903,7 @@ extern "C" {
void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
MeshBatchCache *cache,
MeshBufferCache *mbc,
+ Object *object,
Mesh *me,
const bool is_editmode,
@@ -918,6 +920,7 @@ void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
blender::draw::mesh_buffer_cache_create_requested(task_graph,
cache,
mbc,
+ object,
me,
is_editmode,
is_paint_mode,
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c b/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c
index 29430c46d93..a47a124bd24 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c
@@ -438,7 +438,8 @@ void mesh_render_data_update_normals(MeshRenderData *mr, const eMRDataType data_
}
}
-MeshRenderData *mesh_render_data_create(Mesh *me,
+MeshRenderData *mesh_render_data_create(Object *object,
+ Mesh *me,
const bool is_editmode,
const bool is_paint_mode,
const bool is_mode_active,
@@ -449,15 +450,18 @@ MeshRenderData *mesh_render_data_create(Mesh *me,
{
MeshRenderData *mr = MEM_callocN(sizeof(*mr), __func__);
mr->toolsettings = ts;
- mr->mat_len = mesh_render_mat_len_get(me);
+ mr->mat_len = mesh_render_mat_len_get(object, me);
copy_m4_m4(mr->obmat, obmat);
if (is_editmode) {
- BLI_assert(me->edit_mesh->mesh_eval_cage && me->edit_mesh->mesh_eval_final);
+ Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(object);
+ Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(object);
+
+ BLI_assert(editmesh_eval_cage && editmesh_eval_final);
mr->bm = me->edit_mesh->bm;
mr->edit_bmesh = me->edit_mesh;
- mr->me = (do_final) ? me->edit_mesh->mesh_eval_final : me->edit_mesh->mesh_eval_cage;
+ mr->me = (do_final) ? editmesh_eval_final : editmesh_eval_cage;
mr->edit_data = is_mode_active ? mr->me->runtime.edit_data : NULL;
if (mr->edit_data) {
@@ -507,7 +511,7 @@ MeshRenderData *mesh_render_data_create(Mesh *me,
/* Seems like the mesh_eval_final do not have the right origin indices.
* Force not mapped in this case. */
- if (has_mdata && do_final && me->edit_mesh->mesh_eval_final != me->edit_mesh->mesh_eval_cage) {
+ if (has_mdata && do_final && editmesh_eval_final != editmesh_eval_cage) {
// mr->edit_bmesh = NULL;
mr->extract_type = MR_EXTRACT_MESH;
}
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index 77b507bc2b6..6a2f4b91ad1 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -60,7 +60,7 @@ void DRW_curve_batch_cache_validate(struct Curve *cu);
void DRW_curve_batch_cache_free(struct Curve *cu);
void DRW_mesh_batch_cache_dirty_tag(struct Mesh *me, eMeshBatchDirtyMode mode);
-void DRW_mesh_batch_cache_validate(struct Mesh *me);
+void DRW_mesh_batch_cache_validate(struct Object *object, struct Mesh *me);
void DRW_mesh_batch_cache_free(struct Mesh *me);
void DRW_lattice_batch_cache_dirty_tag(struct Lattice *lt, int mode);
@@ -236,14 +236,18 @@ struct GPUBatch *DRW_mesh_batch_cache_get_all_edges(struct Mesh *me);
struct GPUBatch *DRW_mesh_batch_cache_get_loose_edges(struct Mesh *me);
struct GPUBatch *DRW_mesh_batch_cache_get_edge_detection(struct Mesh *me, bool *r_is_manifold);
struct GPUBatch *DRW_mesh_batch_cache_get_surface(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_surface_edges(struct Mesh *me);
-struct GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(struct Mesh *me,
+struct GPUBatch *DRW_mesh_batch_cache_get_surface_edges(struct Object *object, struct Mesh *me);
+struct GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(struct Object *object,
+ struct Mesh *me,
struct GPUMaterial **gpumat_array,
uint gpumat_array_len);
-struct GPUBatch **DRW_mesh_batch_cache_get_surface_texpaint(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_surface_texpaint_single(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_surface_vertpaint(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_surface_sculpt(struct Mesh *me);
+struct GPUBatch **DRW_mesh_batch_cache_get_surface_texpaint(struct Object *object,
+ struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_surface_texpaint_single(struct Object *object,
+ struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_surface_vertpaint(struct Object *object,
+ struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_surface_sculpt(struct Object *object, struct Mesh *me);
struct GPUBatch *DRW_mesh_batch_cache_get_surface_weights(struct Mesh *me);
struct GPUBatch *DRW_mesh_batch_cache_get_sculpt_overlays(struct Mesh *me);
@@ -293,14 +297,16 @@ struct GPUBatch *DRW_mesh_batch_cache_get_wireframes_face(struct Mesh *me);
* The `cache->tot_area` and cache->tot_uv_area` update are calculation are
* only valid after calling `DRW_mesh_batch_cache_create_requested`.
*/
-struct GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(struct Mesh *me,
+struct GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(struct Object *object,
+ struct Mesh *me,
float **tot_area,
float **tot_uv_area);
-struct GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_edituv_faces(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_edituv_edges(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_edituv_verts(struct Mesh *me);
-struct GPUBatch *DRW_mesh_batch_cache_get_edituv_facedots(struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(struct Object *object,
+ struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_edituv_faces(struct Object *object, struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_edituv_edges(struct Object *object, struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_edituv_verts(struct Object *object, struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_edituv_facedots(struct Object *object, struct Mesh *me);
/** \} */
@@ -308,7 +314,7 @@ struct GPUBatch *DRW_mesh_batch_cache_get_edituv_facedots(struct Mesh *me);
/** \name For Image UV Editor
* \{ */
-struct GPUBatch *DRW_mesh_batch_cache_get_uv_edges(struct Mesh *me);
+struct GPUBatch *DRW_mesh_batch_cache_get_uv_edges(struct Object *object, struct Mesh *me);
struct GPUBatch *DRW_mesh_batch_cache_get_edit_mesh_analysis(struct Mesh *me);
/** \} */
@@ -321,7 +327,7 @@ struct GPUVertBuf *DRW_mesh_batch_cache_pos_vertbuf_get(struct Mesh *me);
struct GPUVertBuf *DRW_curve_batch_cache_pos_vertbuf_get(struct Curve *cu);
struct GPUVertBuf *DRW_mball_batch_cache_pos_vertbuf_get(struct Object *ob);
-int DRW_mesh_material_count_get(const struct Mesh *me);
+int DRW_mesh_material_count_get(const struct Object *object, const struct Mesh *me);
/* See 'common_globals_lib.glsl' for duplicate defines. */
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 1e5ffc14911..f57921d058c 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -280,9 +280,16 @@ BLI_INLINE void mesh_cd_layers_type_clear(DRW_MeshCDMask *a)
*((uint32_t *)a) = 0;
}
-BLI_INLINE const Mesh *editmesh_final_or_this(const Mesh *me)
+BLI_INLINE const Mesh *editmesh_final_or_this(const Object *object, const Mesh *me)
{
- return (me->edit_mesh && me->edit_mesh->mesh_eval_final) ? me->edit_mesh->mesh_eval_final : me;
+ if (me->edit_mesh != NULL) {
+ Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(object);
+ if (editmesh_eval_final != NULL) {
+ return editmesh_eval_final;
+ }
+ }
+
+ return me;
}
static void mesh_cd_calc_edit_uv_layer(const Mesh *UNUSED(me), DRW_MeshCDMask *cd_used)
@@ -443,9 +450,11 @@ BLI_INLINE const CustomData *mesh_cd_vdata_get_from_mesh(const Mesh *me)
return &me->vdata;
}
-static void mesh_cd_calc_active_uv_layer(const Mesh *me, DRW_MeshCDMask *cd_used)
+static void mesh_cd_calc_active_uv_layer(const Object *object,
+ const Mesh *me,
+ DRW_MeshCDMask *cd_used)
{
- const Mesh *me_final = editmesh_final_or_this(me);
+ const Mesh *me_final = editmesh_final_or_this(object, me);
const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
int layer = CustomData_get_active_layer(cd_ldata, CD_MLOOPUV);
if (layer != -1) {
@@ -453,9 +462,11 @@ static void mesh_cd_calc_active_uv_layer(const Mesh *me, DRW_MeshCDMask *cd_used
}
}
-static void mesh_cd_calc_active_mask_uv_layer(const Mesh *me, DRW_MeshCDMask *cd_used)
+static void mesh_cd_calc_active_mask_uv_layer(const Object *object,
+ const Mesh *me,
+ DRW_MeshCDMask *cd_used)
{
- const Mesh *me_final = editmesh_final_or_this(me);
+ const Mesh *me_final = editmesh_final_or_this(object, me);
const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
int layer = CustomData_get_stencil_layer(cd_ldata, CD_MLOOPUV);
if (layer != -1) {
@@ -463,9 +474,11 @@ static void mesh_cd_calc_active_mask_uv_layer(const Mesh *me, DRW_MeshCDMask *cd
}
}
-static void mesh_cd_calc_active_vcol_layer(const Mesh *me, DRW_MeshAttributes *attrs_used)
+static void mesh_cd_calc_active_vcol_layer(const Object *object,
+ const Mesh *me,
+ DRW_MeshAttributes *attrs_used)
{
- const Mesh *me_final = editmesh_final_or_this(me);
+ const Mesh *me_final = editmesh_final_or_this(object, me);
const CustomData *cd_vdata = mesh_cd_vdata_get_from_mesh(me_final);
int layer = CustomData_get_active_layer(cd_vdata, CD_PROP_COLOR);
@@ -474,9 +487,11 @@ static void mesh_cd_calc_active_vcol_layer(const Mesh *me, DRW_MeshAttributes *a
}
}
-static void mesh_cd_calc_active_mloopcol_layer(const Mesh *me, DRW_MeshCDMask *cd_used)
+static void mesh_cd_calc_active_mloopcol_layer(const Object *object,
+ const Mesh *me,
+ DRW_MeshCDMask *cd_used)
{
- const Mesh *me_final = editmesh_final_or_this(me);
+ const Mesh *me_final = editmesh_final_or_this(object, me);
const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
int layer = CustomData_get_active_layer(cd_ldata, CD_MLOOPCOL);
@@ -514,12 +529,13 @@ static bool custom_data_match_attribute(const CustomData *custom_data,
return false;
}
-static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Mesh *me,
+static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Object *object,
+ const Mesh *me,
struct GPUMaterial **gpumat_array,
int gpumat_array_len,
DRW_MeshAttributes *attributes)
{
- const Mesh *me_final = editmesh_final_or_this(me);
+ const Mesh *me_final = editmesh_final_or_this(object, me);
const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
const CustomData *cd_pdata = mesh_cd_pdata_get_from_mesh(me_final);
const CustomData *cd_vdata = mesh_cd_vdata_get_from_mesh(me_final);
@@ -793,7 +809,7 @@ BLI_INLINE void mesh_batch_cache_add_request(MeshBatchCache *cache, DRWBatchFlag
/* GPUBatch cache management. */
-static bool mesh_batch_cache_valid(Mesh *me)
+static bool mesh_batch_cache_valid(Object *object, Mesh *me)
{
MeshBatchCache *cache = me->runtime.batch_cache;
@@ -809,14 +825,14 @@ static bool mesh_batch_cache_valid(Mesh *me)
return false;
}
- if (cache->mat_len != mesh_render_mat_len_get(me)) {
+ if (cache->mat_len != mesh_render_mat_len_get(object, me)) {
return false;
}
return true;
}
-static void mesh_batch_cache_init(Mesh *me)
+static void mesh_batch_cache_init(Object *object, Mesh *me)
{
MeshBatchCache *cache = me->runtime.batch_cache;
@@ -836,7 +852,7 @@ static void mesh_batch_cache_init(Mesh *me)
// cache->vert_len = mesh_render_verts_len_get(me);
}
- cache->mat_len = mesh_render_mat_len_get(me);
+ cache->mat_len = mesh_render_mat_len_get(object, me);
cache->surface_per_mat = MEM_callocN(sizeof(*cache->surface_per_mat) * cache->mat_len, __func__);
cache->tris_per_mat = MEM_callocN(sizeof(*cache->tris_per_mat) * cache->mat_len, __func__);
@@ -847,11 +863,11 @@ static void mesh_batch_cache_init(Mesh *me)
drw_mesh_weight_state_clear(&cache->weight_state);
}
-void DRW_mesh_batch_cache_validate(Mesh *me)
+void DRW_mesh_batch_cache_validate(Object *object, Mesh *me)
{
- if (!mesh_batch_cache_valid(me)) {
+ if (!mesh_batch_cache_valid(object, me)) {
mesh_batch_cache_clear(me);
- mesh_batch_cache_init(me);
+ mesh_batch_cache_init(object, me);
}
}
@@ -1095,24 +1111,24 @@ void DRW_mesh_batch_cache_free(Mesh *me)
/** \name Public API
* \{ */
-static void texpaint_request_active_uv(MeshBatchCache *cache, Mesh *me)
+static void texpaint_request_active_uv(MeshBatchCache *cache, Object *object, Mesh *me)
{
DRW_MeshCDMask cd_needed;
mesh_cd_layers_type_clear(&cd_needed);
- mesh_cd_calc_active_uv_layer(me, &cd_needed);
+ mesh_cd_calc_active_uv_layer(object, me, &cd_needed);
BLI_assert(cd_needed.uv != 0 &&
"No uv layer available in texpaint, but batches requested anyway!");
- mesh_cd_calc_active_mask_uv_layer(me, &cd_needed);
+ mesh_cd_calc_active_mask_uv_layer(object, me, &cd_needed);
mesh_cd_layers_type_merge(&cache->cd_needed, cd_needed);
}
-static void texpaint_request_active_vcol(MeshBatchCache *cache, Mesh *me)
+static void texpaint_request_active_vcol(MeshBatchCache *cache, Object *object, Mesh *me)
{
DRW_MeshCDMask cd_needed;
mesh_cd_layers_type_clear(&cd_needed);
- mesh_cd_calc_active_mloopcol_layer(me, &cd_needed);
+ mesh_cd_calc_active_mloopcol_layer(object, me, &cd_needed);
BLI_assert(cd_needed.vcol != 0 &&
"No MLOOPCOL layer available in vertpaint, but batches requested anyway!");
@@ -1120,11 +1136,11 @@ static void texpaint_request_active_vcol(MeshBatchCache *cache, Mesh *me)
mesh_cd_layers_type_merge(&cache->cd_needed, cd_needed);
}
-static void sculpt_request_active_vcol(MeshBatchCache *cache, Mesh *me)
+static void sculpt_request_active_vcol(MeshBatchCache *cache, Object *object, Mesh *me)
{
DRW_MeshAttributes attrs_needed;
drw_mesh_attributes_clear(&attrs_needed);
- mesh_cd_calc_active_vcol_layer(me, &attrs_needed);
+ mesh_cd_calc_active_vcol_layer(object, me, &attrs_needed);
BLI_assert(attrs_needed.num_requests != 0 &&
"No MPropCol layer available in Sculpt, but batches requested anyway!");
@@ -1197,7 +1213,8 @@ GPUBatch *DRW_mesh_batch_cache_get_edit_mesh_analysis(Mesh *me)
return DRW_batch_request(&cache->batch.edit_mesh_analysis);
}
-GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(Mesh *me,
+GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(Object *object,
+ Mesh *me,
struct GPUMaterial **gpumat_array,
uint gpumat_array_len)
{
@@ -1205,7 +1222,7 @@ GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(Mesh *me,
DRW_MeshAttributes attrs_needed;
drw_mesh_attributes_clear(&attrs_needed);
DRW_MeshCDMask cd_needed = mesh_cd_calc_used_gpu_layers(
- me, gpumat_array, gpumat_array_len, &attrs_needed);
+ object, me, gpumat_array, gpumat_array_len, &attrs_needed);
BLI_assert(gpumat_array_len == cache->mat_len);
@@ -1216,41 +1233,41 @@ GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(Mesh *me,
return cache->surface_per_mat;
}
-GPUBatch **DRW_mesh_batch_cache_get_surface_texpaint(Mesh *me)
+GPUBatch **DRW_mesh_batch_cache_get_surface_texpaint(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_uv(cache, me);
+ texpaint_request_active_uv(cache, object, me);
mesh_batch_cache_request_surface_batches(cache);
return cache->surface_per_mat;
}
-GPUBatch *DRW_mesh_batch_cache_get_surface_texpaint_single(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_surface_texpaint_single(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_uv(cache, me);
+ texpaint_request_active_uv(cache, object, me);
mesh_batch_cache_request_surface_batches(cache);
return cache->batch.surface;
}
-GPUBatch *DRW_mesh_batch_cache_get_surface_vertpaint(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_surface_vertpaint(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_vcol(cache, me);
+ texpaint_request_active_vcol(cache, object, me);
mesh_batch_cache_request_surface_batches(cache);
return cache->batch.surface;
}
-GPUBatch *DRW_mesh_batch_cache_get_surface_sculpt(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_surface_sculpt(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- sculpt_request_active_vcol(cache, me);
+ sculpt_request_active_vcol(cache, object, me);
mesh_batch_cache_request_surface_batches(cache);
return cache->batch.surface;
}
-int DRW_mesh_material_count_get(const Mesh *me)
+int DRW_mesh_material_count_get(const Object *object, const Mesh *me)
{
- return mesh_render_mat_len_get(me);
+ return mesh_render_mat_len_get(object, me);
}
GPUBatch *DRW_mesh_batch_cache_get_sculpt_overlays(Mesh *me)
@@ -1375,26 +1392,27 @@ GPUBatch *DRW_mesh_batch_cache_get_verts_with_select_id(Mesh *me)
/** \name UV Image editor API
* \{ */
-static void edituv_request_active_uv(MeshBatchCache *cache, Mesh *me)
+static void edituv_request_active_uv(MeshBatchCache *cache, Object *object, Mesh *me)
{
DRW_MeshCDMask cd_needed;
mesh_cd_layers_type_clear(&cd_needed);
- mesh_cd_calc_active_uv_layer(me, &cd_needed);
+ mesh_cd_calc_active_uv_layer(object, me, &cd_needed);
mesh_cd_calc_edit_uv_layer(me, &cd_needed);
BLI_assert(cd_needed.edit_uv != 0 &&
"No uv layer available in edituv, but batches requested anyway!");
- mesh_cd_calc_active_mask_uv_layer(me, &cd_needed);
+ mesh_cd_calc_active_mask_uv_layer(object, me, &cd_needed);
mesh_cd_layers_type_merge(&cache->cd_needed, cd_needed);
}
-GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(Mesh *me,
+GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(Object *object,
+ Mesh *me,
float **tot_area,
float **tot_uv_area)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES_STRETCH_AREA);
if (tot_area != NULL) {
@@ -1406,58 +1424,58 @@ GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(Mesh *me,
return DRW_batch_request(&cache->batch.edituv_faces_stretch_area);
}
-GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES_STRETCH_ANGLE);
return DRW_batch_request(&cache->batch.edituv_faces_stretch_angle);
}
-GPUBatch *DRW_mesh_batch_cache_get_edituv_faces(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_edituv_faces(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES);
return DRW_batch_request(&cache->batch.edituv_faces);
}
-GPUBatch *DRW_mesh_batch_cache_get_edituv_edges(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_edituv_edges(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_EDGES);
return DRW_batch_request(&cache->batch.edituv_edges);
}
-GPUBatch *DRW_mesh_batch_cache_get_edituv_verts(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_edituv_verts(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_VERTS);
return DRW_batch_request(&cache->batch.edituv_verts);
}
-GPUBatch *DRW_mesh_batch_cache_get_edituv_facedots(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_edituv_facedots(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_FACEDOTS);
return DRW_batch_request(&cache->batch.edituv_fdots);
}
-GPUBatch *DRW_mesh_batch_cache_get_uv_edges(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_uv_edges(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- edituv_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_WIRE_LOOPS_UVS);
return DRW_batch_request(&cache->batch.wire_loops_uvs);
}
-GPUBatch *DRW_mesh_batch_cache_get_surface_edges(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_surface_edges(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_uv(cache, me);
+ texpaint_request_active_uv(cache, object, me);
mesh_batch_cache_add_request(cache, MBC_WIRE_LOOPS);
return DRW_batch_request(&cache->batch.wire_loops);
}
@@ -1560,20 +1578,12 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
/* Sanity check. */
if ((me->edit_mesh != NULL) && (ob->mode & OB_MODE_EDIT)) {
- BLI_assert(me->edit_mesh->mesh_eval_final != NULL);
+ BLI_assert(BKE_object_get_editmesh_eval_final(ob) != NULL);
}
- /* Don't check `DRW_object_is_in_edit_mode(ob)` here because it means the same mesh
- * may draw with edit-mesh data and regular mesh data.
- * In this case the custom-data layers used won't always match in `me->runtime.batch_cache`.
- * If we want to display regular mesh data, we should have a separate cache for the edit-mesh.
- * See T77359. */
const bool is_editmode = (me->edit_mesh != NULL) &&
- /* In rare cases we have the edit-mode data but not the generated cache.
- * This can happen when switching an objects data to a mesh which
- * happens to be in edit-mode in another scene, see: T82952. */
- (me->edit_mesh->mesh_eval_final !=
- NULL) /* && DRW_object_is_in_edit_mode(ob) */;
+ (BKE_object_get_editmesh_eval_final(ob) != NULL) &&
+ DRW_object_is_in_edit_mode(ob);
/* This could be set for paint mode too, currently it's only used for edit-mode. */
const bool is_mode_active = is_editmode && DRW_object_is_in_edit_mode(ob);
@@ -1599,7 +1609,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
/* Modifiers will only generate an orco layer if the mesh is deformed. */
if (cache->cd_needed.orco != 0) {
/* Orco is always extracted from final mesh. */
- Mesh *me_final = (me->edit_mesh) ? me->edit_mesh->mesh_eval_final : me;
+ Mesh *me_final = (me->edit_mesh) ? BKE_object_get_editmesh_eval_final(ob) : me;
if (CustomData_get_layer(&me_final->vdata, CD_ORCO) == NULL) {
/* Skip orco calculation */
cache->cd_needed.orco = 0;
@@ -1705,10 +1715,14 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
cache->batch_ready |= batch_requested;
- const bool do_cage = (is_editmode &&
- (me->edit_mesh->mesh_eval_final != me->edit_mesh->mesh_eval_cage));
+ bool do_cage = false, do_uvcage = false;
+ if (is_editmode) {
+ Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(ob);
+ Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(ob);
- const bool do_uvcage = is_editmode && !me->edit_mesh->mesh_eval_final->runtime.is_original;
+ do_cage = editmesh_eval_final != editmesh_eval_cage;
+ do_uvcage = !editmesh_eval_final->runtime.is_original;
+ }
const int required_mode = BKE_subsurf_modifier_eval_required_mode(DRW_state_is_scene_render(),
is_editmode);
@@ -2029,6 +2043,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
mesh_buffer_cache_create_requested(task_graph,
cache,
&cache->uv_cage,
+ ob,
me,
is_editmode,
is_paint_mode,
@@ -2046,6 +2061,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
mesh_buffer_cache_create_requested(task_graph,
cache,
&cache->cage,
+ ob,
me,
is_editmode,
is_paint_mode,
@@ -2071,6 +2087,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
mesh_buffer_cache_create_requested(task_graph,
cache,
&cache->final,
+ ob,
me,
is_editmode,
is_paint_mode,
diff --git a/source/blender/draw/intern/draw_cache_impl_subdivision.cc b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
index 2f0c5cca3d6..a24a3a5a3a7 100644
--- a/source/blender/draw/intern/draw_cache_impl_subdivision.cc
+++ b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
@@ -1828,7 +1828,7 @@ static bool draw_subdiv_create_requested_buffers(const Scene *scene,
Mesh *mesh_eval = mesh;
BMesh *bm = nullptr;
if (mesh->edit_mesh) {
- mesh_eval = mesh->edit_mesh->mesh_eval_final;
+ mesh_eval = BKE_object_get_editmesh_eval_final(ob);
bm = mesh->edit_mesh->bm;
}
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 276a8cc3a13..45e4c2a575e 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -212,21 +212,7 @@ bool DRW_object_is_in_edit_mode(const Object *ob)
if (BKE_object_is_in_editmode(ob)) {
if (ob->type == OB_MESH) {
if ((ob->mode & OB_MODE_EDIT) == 0) {
- Mesh *me = (Mesh *)ob->data;
- BMEditMesh *embm = me->edit_mesh;
- /* Sanity check when rendering in multiple windows. */
- if (embm && embm->mesh_eval_final == NULL) {
- return false;
- }
- /* Do not draw ob with edit overlay when edit data is present and is modified. */
- if (embm && embm->mesh_eval_cage && (embm->mesh_eval_cage != embm->mesh_eval_final)) {
- return false;
- }
- /* Check if the object that we are drawing is modified. */
- if (!DEG_is_original_id(&me->id)) {
- return false;
- }
- return true;
+ return false;
}
}
return true;
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh.h b/source/blender/draw/intern/mesh_extractors/extract_mesh.h
index bb55d0c5b2c..37eb4f80442 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh.h
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh.h
@@ -281,7 +281,8 @@ typedef struct MeshExtract {
* \param is_mode_active: When true, use the modifiers from the edit-data,
* otherwise don't use modifiers as they are not from this object.
*/
-MeshRenderData *mesh_render_data_create(Mesh *me,
+MeshRenderData *mesh_render_data_create(Object *object,
+ Mesh *me,
bool is_editmode,
bool is_paint_mode,
bool is_mode_active,