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authorJacques Lucke <jacques@blender.org>2021-12-27 19:26:09 +0300
committerJacques Lucke <jacques@blender.org>2021-12-27 19:26:09 +0300
commit1c9d8fcb477c5aea5555781cc209d60da126f48f (patch)
tree0dfd7e47181b1750d9f6521ef71150ae7178fce5 /source/blender/draw
parent644e6c7a3e99ae1d43edb25a7d4c3ed86727faba (diff)
Render: move editor/render module to c++
Doing this in preparation for some work on asset preview generation. Differential Revision: https://developer.blender.org/D13676
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightcache.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.h b/source/blender/draw/engines/eevee/eevee_lightcache.h
index ccd53f6c037..589b035b8bd 100644
--- a/source/blender/draw/engines/eevee/eevee_lightcache.h
+++ b/source/blender/draw/engines/eevee/eevee_lightcache.h
@@ -33,6 +33,10 @@ struct Scene;
struct SceneEEVEE;
struct ViewLayer;
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/**
* Light Bake.
*/
@@ -77,3 +81,7 @@ void EEVEE_lightcache_info_update(struct SceneEEVEE *eevee);
void EEVEE_lightcache_blend_write(struct BlendWriter *writer, struct LightCache *cache);
void EEVEE_lightcache_blend_read_data(struct BlendDataReader *reader, struct LightCache *cache);
+
+#ifdef __cplusplus
+}
+#endif