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authorJeroen Bakker <j.bakker@atmind.nl>2018-06-11 09:37:56 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2018-06-11 12:52:41 +0300
commita67cc72232ae71f7c58e5aa88fc919f53fa72433 (patch)
treecee8a52227cef145e335c40dd7fc6315bbfb34eb /source/blender/draw
parent5aa8d981ec9e6d3b443d31f8e26986d364e50244 (diff)
MetaBall support for Workbench + EEVEE
Note: Metaballs only support the first material slot. Splicing it per material would create empty Batches. In order to overcome this we set the batch for other materials to NULL. We added extra checks in EEVEE and Workbench to not draw when the geom is NULL.
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/eevee/eevee_engine.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_materials.c5
-rw-r--r--source/blender/draw/engines/eevee/eevee_render.c2
-rw-r--r--source/blender/draw/engines/workbench/workbench_deferred.c12
-rw-r--r--source/blender/draw/engines/workbench/workbench_forward.c12
-rw-r--r--source/blender/draw/intern/draw_cache.c11
-rw-r--r--source/blender/draw/intern/draw_cache.h1
-rw-r--r--source/blender/draw/intern/draw_cache_impl.h1
-rw-r--r--source/blender/draw/intern/draw_cache_impl_metaball.c29
9 files changed, 67 insertions, 8 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c
index f159bf21d03..d7c6684f086 100644
--- a/source/blender/draw/engines/eevee/eevee_engine.c
+++ b/source/blender/draw/engines/eevee/eevee_engine.c
@@ -142,7 +142,7 @@ static void eevee_cache_populate(void *vedata, Object *ob)
}
if (DRW_check_object_visible_within_active_context(ob)) {
- if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT)) {
+ if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL)) {
EEVEE_materials_cache_populate(vedata, sldata, ob, &cast_shadow);
}
else if (!USE_SCENE_LIGHT(draw_ctx->v3d)) {
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c
index 3ce60e0ed75..1a5c26f1c31 100644
--- a/source/blender/draw/engines/eevee/eevee_materials.c
+++ b/source/blender/draw/engines/eevee/eevee_materials.c
@@ -1406,7 +1406,7 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata, EEVEE_ViewLayerData *sld
const bool is_default_mode_shader = is_sculpt_mode;
/* First get materials for this mesh. */
- if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT)) {
+ if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL)) {
const int materials_len = MAX2(1, (is_sculpt_mode_draw ? 1 : ob->totcol));
struct DRWShadingGroup **shgrp_array = BLI_array_alloca(shgrp_array, materials_len);
@@ -1484,6 +1484,9 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata, EEVEE_ViewLayerData *sld
&auto_layer_count);
if (mat_geom) {
for (int i = 0; i < materials_len; ++i) {
+ if (mat_geom[i] == NULL) {
+ continue;
+ }
EEVEE_ObjectEngineData *oedata = NULL;
Material *ma = give_current_material(ob, i + 1);
diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c
index 76887145ad2..5d31488d75f 100644
--- a/source/blender/draw/engines/eevee/eevee_render.c
+++ b/source/blender/draw/engines/eevee/eevee_render.c
@@ -150,7 +150,7 @@ void EEVEE_render_cache(
}
if (DRW_check_object_visible_within_active_context(ob)) {
- if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT)) {
+ if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL)) {
EEVEE_materials_cache_populate(vedata, sldata, ob, &cast_shadow);
}
else if (ob->type == OB_LIGHTPROBE) {
diff --git a/source/blender/draw/engines/workbench/workbench_deferred.c b/source/blender/draw/engines/workbench/workbench_deferred.c
index b02c8ef3a4f..37978882abe 100644
--- a/source/blender/draw/engines/workbench/workbench_deferred.c
+++ b/source/blender/draw/engines/workbench/workbench_deferred.c
@@ -655,12 +655,12 @@ void workbench_deferred_solid_cache_populate(WORKBENCH_Data *vedata, Object *ob)
}
WORKBENCH_MaterialData *material;
- if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT)) {
+ if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL)) {
const DRWContextState *draw_ctx = DRW_context_state_get();
const bool is_active = (ob == draw_ctx->obact);
const bool is_sculpt_mode = is_active && (draw_ctx->object_mode & OB_MODE_SCULPT) != 0;
bool is_drawn = false;
- if (!is_sculpt_mode && wpd->drawtype == OB_TEXTURE && ob->type == OB_MESH) {
+ if (!is_sculpt_mode && wpd->drawtype == OB_TEXTURE && ELEM(ob->type, OB_MESH)) {
const Mesh *me = ob->data;
if (me->mloopuv) {
const int materials_len = MAX2(1, (is_sculpt_mode ? 1 : ob->totcol));
@@ -668,6 +668,10 @@ void workbench_deferred_solid_cache_populate(WORKBENCH_Data *vedata, Object *ob)
struct Gwn_Batch **geom_array = me->totcol ? DRW_cache_mesh_surface_texpaint_get(ob) : NULL;
if (materials_len > 0 && geom_array) {
for (int i = 0; i < materials_len; i++) {
+ if (geom_array[i] == NULL) {
+ continue;
+ }
+
Material *mat = give_current_material(ob, i + 1);
Image *image;
ED_object_get_active_image(ob, i + 1, &image, NULL, NULL, NULL);
@@ -710,6 +714,10 @@ void workbench_deferred_solid_cache_populate(WORKBENCH_Data *vedata, Object *ob)
ob, gpumat_array, materials_len, NULL, NULL, NULL);
if (mat_geom) {
for (int i = 0; i < materials_len; ++i) {
+ if (mat_geom[i] == NULL) {
+ continue;
+ }
+
Material *mat = give_current_material(ob, i + 1);
material = get_or_create_material_data(vedata, ob, mat, NULL, OB_SOLID);
DRW_shgroup_call_object_add(material->shgrp, mat_geom[i], ob);
diff --git a/source/blender/draw/engines/workbench/workbench_forward.c b/source/blender/draw/engines/workbench/workbench_forward.c
index 2c2cde5ca20..1a387c8087c 100644
--- a/source/blender/draw/engines/workbench/workbench_forward.c
+++ b/source/blender/draw/engines/workbench/workbench_forward.c
@@ -461,14 +461,14 @@ void workbench_forward_cache_populate(WORKBENCH_Data *vedata, Object *ob)
return;
}
- if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT)) {
+ if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL)) {
const DRWContextState *draw_ctx = DRW_context_state_get();
const bool is_active = (ob == draw_ctx->obact);
const bool is_sculpt_mode = is_active && (draw_ctx->object_mode & OB_MODE_SCULPT) != 0;
bool is_drawn = false;
WORKBENCH_MaterialData *material = get_or_create_material_data(vedata, ob, NULL, NULL, OB_SOLID);
- if (!is_sculpt_mode && wpd->drawtype == OB_TEXTURE && ob->type == OB_MESH) {
+ if (!is_sculpt_mode && wpd->drawtype == OB_TEXTURE && ELEM(ob->type, OB_MESH)) {
const Mesh *me = ob->data;
if (me->mloopuv) {
const int materials_len = MAX2(1, (is_sculpt_mode ? 1 : ob->totcol));
@@ -476,6 +476,10 @@ void workbench_forward_cache_populate(WORKBENCH_Data *vedata, Object *ob)
struct Gwn_Batch **geom_array = me->totcol ? DRW_cache_mesh_surface_texpaint_get(ob) : NULL;
if (materials_len > 0 && geom_array) {
for (int i = 0; i < materials_len; i++) {
+ if(geom_array[i] == NULL) {
+ continue;
+ }
+
Material *mat = give_current_material(ob, i + 1);
Image *image;
ED_object_get_active_image(ob, i + 1, &image, NULL, NULL, NULL);
@@ -520,6 +524,10 @@ void workbench_forward_cache_populate(WORKBENCH_Data *vedata, Object *ob)
ob, gpumat_array, materials_len, NULL, NULL, NULL);
if (mat_geom) {
for (int i = 0; i < materials_len; ++i) {
+ if(mat_geom[i] == NULL) {
+ continue;
+ }
+
Material *mat = give_current_material(ob, i + 1);
material = get_or_create_material_data(vedata, ob, mat, NULL, OB_SOLID);
DRW_shgroup_call_object_add(material->shgrp_object_outline, mat_geom[i], ob);
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index 14addfe9bcb..36a98d6cec3 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -26,6 +26,7 @@
#include "DNA_scene_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
#include "DNA_particle_types.h"
@@ -576,6 +577,8 @@ Gwn_Batch **DRW_cache_object_surface_material_get(
return DRW_cache_surf_surface_shaded_get(ob, gpumat_array, gpumat_array_len);
case OB_FONT:
return DRW_cache_text_surface_shaded_get(ob, gpumat_array, gpumat_array_len);
+ case OB_MBALL:
+ return DRW_cache_mball_surface_shaded_get(ob, gpumat_array, gpumat_array_len);
default:
return NULL;
}
@@ -2804,6 +2807,14 @@ Gwn_Batch *DRW_cache_mball_surface_get(Object *ob)
return DRW_metaball_batch_cache_get_triangles_with_normals(ob);
}
+Gwn_Batch **DRW_cache_mball_surface_shaded_get(
+ Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len)
+{
+ BLI_assert(ob->type == OB_MBALL);
+ MetaBall *mb = ob->data;
+ return DRW_metaball_batch_cache_get_surface_shaded(ob, mb, gpumat_array, gpumat_array_len);
+}
+
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/draw/intern/draw_cache.h b/source/blender/draw/intern/draw_cache.h
index 7a1c14b5076..871da9203ca 100644
--- a/source/blender/draw/intern/draw_cache.h
+++ b/source/blender/draw/intern/draw_cache.h
@@ -187,5 +187,6 @@ struct Gwn_Batch *DRW_cache_particles_get_prim(int type);
/* Metaball */
struct Gwn_Batch *DRW_cache_mball_surface_get(struct Object *ob);
+struct Gwn_Batch **DRW_cache_mball_surface_shaded_get(struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len);
#endif /* __DRAW_CACHE_H__ */
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index 0f990c72d01..5773daf8e96 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -73,6 +73,7 @@ struct Gwn_Batch **DRW_curve_batch_cache_get_surface_shaded(
/* Metaball */
struct Gwn_Batch *DRW_metaball_batch_cache_get_triangles_with_normals(struct Object *ob);
+struct Gwn_Batch **DRW_metaball_batch_cache_get_surface_shaded(struct Object *ob, struct MetaBall *mb, struct GPUMaterial **gpumat_array, uint gpumat_array_len);
/* Curve (Font) */
struct Gwn_Batch *DRW_curve_batch_cache_get_overlay_cursor(struct Curve *cu);
diff --git a/source/blender/draw/intern/draw_cache_impl_metaball.c b/source/blender/draw/intern/draw_cache_impl_metaball.c
index f01e7b929f8..24930921bee 100644
--- a/source/blender/draw/intern/draw_cache_impl_metaball.c
+++ b/source/blender/draw/intern/draw_cache_impl_metaball.c
@@ -49,7 +49,9 @@ static void metaball_batch_cache_clear(MetaBall *mb);
typedef struct MetaBallBatchCache {
Gwn_Batch *batch;
+ Gwn_Batch **shaded_triangles;
+ int mat_len;
/* settings to determine if cache is invalid */
bool is_dirty;
} MetaBallBatchCache;
@@ -75,6 +77,8 @@ static void metaball_batch_cache_init(MetaBall *mb)
cache = mb->batch_cache = MEM_mallocN(sizeof(*cache), __func__);
}
cache->batch = NULL;
+ cache->mat_len = 0;
+ cache->shaded_triangles = NULL;
cache->is_dirty = false;
}
@@ -110,6 +114,9 @@ static void metaball_batch_cache_clear(MetaBall *mb)
}
GWN_BATCH_DISCARD_SAFE(cache->batch);
+ /* Note: shaded_triangles[0] is already freed by cache->batch */
+ MEM_SAFE_FREE(cache->shaded_triangles);
+ cache->mat_len = 0;
}
void DRW_mball_batch_cache_free(MetaBall *mb)
@@ -125,8 +132,9 @@ void DRW_mball_batch_cache_free(MetaBall *mb)
Gwn_Batch *DRW_metaball_batch_cache_get_triangles_with_normals(Object *ob)
{
- if (!BKE_mball_is_basis(ob))
+ if (!BKE_mball_is_basis(ob)) {
return NULL;
+ }
MetaBall *mb = ob->data;
MetaBallBatchCache *cache = metaball_batch_cache_get(mb);
@@ -142,3 +150,22 @@ Gwn_Batch *DRW_metaball_batch_cache_get_triangles_with_normals(Object *ob)
return cache->batch;
}
+
+Gwn_Batch **DRW_metaball_batch_cache_get_surface_shaded(Object *ob, MetaBall *mb, struct GPUMaterial **UNUSED(gpumat_array), uint gpumat_array_len)
+{
+ if (!BKE_mball_is_basis(ob)) {
+ return NULL;
+ }
+
+ MetaBallBatchCache *cache = metaball_batch_cache_get(mb);
+ if (cache->shaded_triangles == NULL) {
+ cache->mat_len = gpumat_array_len;
+ cache->shaded_triangles = MEM_callocN(sizeof(*cache->shaded_triangles) * cache->mat_len, __func__);
+ cache->shaded_triangles[0] = DRW_metaball_batch_cache_get_triangles_with_normals(ob);
+ for (int i = 1; i < cache->mat_len; ++i) {
+ cache->shaded_triangles[i] = NULL;
+ }
+ }
+ return cache->shaded_triangles;
+
+}