diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-11-24 17:14:39 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-11-24 17:51:11 +0300 |
commit | 249f4423ee1c28e7f8ad6fdfff6c61a1f3e6d53d (patch) | |
tree | 41f7476be0d4d2ac9856602d1094c542d74afeef /source/blender/draw | |
parent | ace5677ef0db996a4236073d1e1d6895fd5cf4bd (diff) |
Cleanup: doxygen comments
Also correct some outdated symbol references,
add missing 'name' commands.
Diffstat (limited to 'source/blender/draw')
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl b/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl index 3774054659d..978ce149be4 100644 --- a/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl @@ -28,7 +28,8 @@ uniform int hairThicknessRes = 1; #endif /* LIT_SURFACE_UNIFORM */ -/** AUTO CONFIG +/** + * AUTO CONFIG * We include the file multiple times each time with a different configuration. * This leads to a lot of deadcode. Better idea would be to only generate the one needed. */ |