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authorDalai Felinto <dfelinto@gmail.com>2009-11-21 23:36:03 +0300
committerDalai Felinto <dfelinto@gmail.com>2009-11-21 23:36:03 +0300
commitd875f4927e430e1dfdee40ba66465efd3286b013 (patch)
treebe783a0174e2ba20d4ae5666c06e9eef5636dc91 /source/blender/editors/CMakeLists.txt
parent75e82b53497944298fb86e884bf8a7a443b961b9 (diff)
patch [#19796] GLEW update by Mitchell Stokes (Moguri)
GLEW update to version 1.5.1 [11-03-08] this opens room for Geometry Shader support. * - Brecht, Campbell told me you did some local changes in order to make it right in Linux. I get to you in order to know what those changes are (or feel free to commit them directly)
Diffstat (limited to 'source/blender/editors/CMakeLists.txt')
-rw-r--r--source/blender/editors/CMakeLists.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/CMakeLists.txt b/source/blender/editors/CMakeLists.txt
index d13d7ce2ff2..04c310ba7df 100644
--- a/source/blender/editors/CMakeLists.txt
+++ b/source/blender/editors/CMakeLists.txt
@@ -43,6 +43,8 @@ SET(INC ../windowmanager
../ikplugin
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
IF(WITH_GAMEENGINE)
ADD_DEFINITIONS(-DGAMEBLENDER)
ENDIF(WITH_GAMEENGINE)