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authorJoshua Leung <aligorith@gmail.com>2008-12-20 11:24:24 +0300
committerJoshua Leung <aligorith@gmail.com>2008-12-20 11:24:24 +0300
commit6343d4e233e96acee76d68adc060498313bb8d6c (patch)
tree0bf1d55bacfae59f87dc0818e4ed14700841e6a5 /source/blender/editors/SConscript
parent3b15fd4707f99bc9a61a5c95f42f9ce18457b7c4 (diff)
2.5 - Start of porting of Animation Editors
* Added new 'Animation' submodule under Editors. This will be used to house all code + features that are used by many different Animation Editors (Action/Dopesheet and IPO) as well as other parts of Blender. * Added back some of the core code need by the Action/Dopesheet editor, which will also be used by IPO Editor. * Brought back file for keyframing management code (i.e. keyframing.c), but there's still quite a lot of missing stuff that I'll need to restore, so in the meantime, it's #if 0'd out. * Moved markers code to this new module (I'm not sure whether SVN will recognise this change, as TortoiseSVN doesn't seem to have any obvious copy/move commands)
Diffstat (limited to 'source/blender/editors/SConscript')
-rw-r--r--source/blender/editors/SConscript3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/SConscript b/source/blender/editors/SConscript
index 84afc5512a7..e890ac69d76 100644
--- a/source/blender/editors/SConscript
+++ b/source/blender/editors/SConscript
@@ -6,6 +6,7 @@ SConscript(['datafiles/SConscript',
'space_api/SConscript',
'util/SConscript',
'interface/SConscript',
+ 'animation/SConscript',
'mesh/SConscript',
'object/SConscript',
'space_buttons/SConscript',
@@ -23,5 +24,5 @@ SConscript(['datafiles/SConscript',
'space_script/SConscript',
'space_text/SConscript',
'space_sequencer/SConscript',
- 'transform/SConscript',
+ 'transform/SConscript', # XXX this should be moved near start of list, as many modules depend on this?
'screen/SConscript'])