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author | Lukas Tönne <lukas.toenne@gmail.com> | 2016-12-28 19:30:58 +0300 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2016-12-28 19:30:58 +0300 |
commit | 6ecab6dd8e48d564a2b43e0e81e79d079e8b4c77 (patch) | |
tree | 618e2d24eb34a05a81f726dd52eb2b7468e9296d /source/blender/editors/animation/anim_channels_defines.c | |
parent | 605263177b8eea24c1449e4dbf0138175ec3dddf (diff) |
Revert particle system and point cache removal in blender2.8 branch.
This reverts commit 5aa19be91263a249ffae75573e3b32f24269d890 and b4a721af694817fa921b119df83d33ede7d7fed0.
Due to postponement of particle system rewrite it was decided to put particle code
back into the 2.8 branch for the time being.
Diffstat (limited to 'source/blender/editors/animation/anim_channels_defines.c')
-rw-r--r-- | source/blender/editors/animation/anim_channels_defines.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index de6a17e9d41..f05932db1b2 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -43,6 +43,7 @@ #include "DNA_cachefile_types.h" #include "DNA_camera_types.h" #include "DNA_object_types.h" +#include "DNA_particle_types.h" #include "DNA_screen_types.h" #include "DNA_scene_types.h" #include "DNA_space_types.h" @@ -314,7 +315,7 @@ static short acf_generic_group_offset(bAnimContext *ac, bAnimListElem *ale) offset += U.widget_unit; } /* materials and particles animdata */ - else if (GS(ale->id->name) == ID_MA) + else if (ELEM(GS(ale->id->name), ID_MA, ID_PA)) offset += (short)(0.7f * U.widget_unit); /* if not in Action Editor mode, action-groups (and their children) must carry some offset too... */ |