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author | Matt Ebb <matt@mke3.net> | 2009-11-11 05:15:09 +0300 |
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committer | Matt Ebb <matt@mke3.net> | 2009-11-11 05:15:09 +0300 |
commit | f0fc007c4b4bde845610d93cbae9c3c4a86a1216 (patch) | |
tree | 65b70e00d092e85a0de8d81ed23c91961bc0f3cd /source/blender/editors/animation/anim_channels_defines.c | |
parent | 0807bc176a1f406674f60e6fc1936dd310f3dec3 (diff) |
Wrapped node input and output sockets in RNA.
This allows you to set and animate the values of socket inputs and outputs, for example the value node.
It's also a step on the way to manipulating node trees via python (i.e. linking node sockets to each other).
This fixes [#19841] RGB Node in compositor not working
Diffstat (limited to 'source/blender/editors/animation/anim_channels_defines.c')
-rw-r--r-- | source/blender/editors/animation/anim_channels_defines.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index ca400973363..7d4ad868b45 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -1867,7 +1867,7 @@ static void dummy_olddraw_gpencil () strcpy(treetype, "Material"); sprintf(name, "Nodes:%s", treetype); - special= ICON_NODE; + special= ICON_NODETREE; } break; case SPACE_SEQ: |