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author | Joshua Leung <aligorith@gmail.com> | 2010-07-05 07:55:28 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2010-07-05 07:55:28 +0400 |
commit | faf1c9a4bb27dfdd843cc745707d15ab47ce8683 (patch) | |
tree | f57e5bdca9359ff2b80c02f3cf0053b9842b55ca /source/blender/editors/animation/anim_channels_defines.c | |
parent | 02b0188c163343cf1e21123b33cf98d3beb606c2 (diff) |
Bugfix #22685: Screen update slow, animation player ALT-A, files created with 2.4x
Modifiers were being mistakenly recalculated at every frame as long as the object had animation, slowing things down due to incorrect depsgraph recalc tags.
Renamed OB_RECALC -> OB_RECALC_ALL to reduce future confusion. During this process, I noticed a few dubious usages of OB_RECALC, so it's best to use this commit as a guide of places to check on. Apart from the place responsible for this bug, I haven't changed any OB_RECALC -> OB_RECALC_OB/DATA in case that introduces more unforseen bugs now, making it more difficult to track the problems later (rename + value change can be confusing to identify the genuine typos).
Diffstat (limited to 'source/blender/editors/animation/anim_channels_defines.c')
-rw-r--r-- | source/blender/editors/animation/anim_channels_defines.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index fee66384e65..09fbdf2d70d 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -3206,6 +3206,7 @@ void ANIM_channel_draw_widgets (bAnimContext *ac, bAnimListElem *ale, uiBlock *b */ if ((draw_sliders) && ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_SHAPEKEY)) { /* adjust offset */ + // TODO: make slider width dynamic, so that they can be easier to use when the view is wide enough offset += SLIDER_WIDTH; /* need backdrop behind sliders... */ |