Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2015-01-20 06:25:39 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-01-20 07:50:20 +0300
commit09eec627ed730532905b45d409f9009023623437 (patch)
tree0b352ce642e5cf54b2ccf83c4f11485e50bdadef /source/blender/editors/animation/anim_channels_defines.c
parentf8c52402d6c76392444a9dd9ab90d2f48b1a03fe (diff)
UI: cleanup UI_fontstyle_string_width, UI_draw_string
Both were maked as temp, but used often. Now pass uiFontStyle to both, rename UI_draw_string to UI_fontstyle_draw_simple, since its a variant of UI_fontstyle_draw that skips shadow, align... etc.
Diffstat (limited to 'source/blender/editors/animation/anim_channels_defines.c')
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index d76eba93640..7b29414c763 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -3519,6 +3519,7 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
/* step 5) draw name ............................................... */
/* TODO: when renaming, we might not want to draw this, especially if name happens to be longer than channel */
if (acf->name) {
+ const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
char name[ANIM_CHAN_NAME_SIZE]; /* hopefully this will be enough! */
/* set text color */
@@ -3532,7 +3533,7 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
acf->name(ale, name);
offset += 3;
- UI_draw_string(offset, ytext, name);
+ UI_fontstyle_draw_simple(fstyle, offset, ytext, name);
/* draw red underline if channel is disabled */
if ((ale->type == ANIMTYPE_FCURVE) && (ale->flag & FCURVE_DISABLED)) {