diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-05-27 23:40:36 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-27 23:40:36 +0400 |
commit | b33f0ef0e3c12fcb57217d1653e60aa957b938fc (patch) | |
tree | a8fc31f587031627ca59a1e842ce05f1096e3e6a /source/blender/editors/animation/anim_channels_edit.c | |
parent | 295aa880e96602885e43993d3604d9c7330b9084 (diff) |
style cleanup
Diffstat (limited to 'source/blender/editors/animation/anim_channels_edit.c')
-rw-r--r-- | source/blender/editors/animation/anim_channels_edit.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index 159c4681951..dc0886a473e 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -496,7 +496,7 @@ void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAn break; /* store this level as the 'old' level now */ - // prevLevel= level; // XXX: prevLevel is unused + // prevLevel = level; // XXX: prevLevel is unused } } } @@ -2017,7 +2017,7 @@ static int animchannels_rename_invoke(bContext *C, wmOperator *UNUSED(op), wmEve v2d = &ar->v2d; /* figure out which channel user clicked in - * Note: although channels technically start at y= ACHANNEL_FIRST, we need to adjust by half a channel's height + * Note: although channels technically start at (y = ACHANNEL_FIRST), we need to adjust by half a channel's height * so that the tops of channels get caught ok. Since ACHANNEL_FIRST is really ACHANNEL_HEIGHT, we simply use * ACHANNEL_HEIGHT_HALF. */ @@ -2330,7 +2330,7 @@ static int animchannels_mouseclick_invoke(bContext *C, wmOperator *op, wmEvent * selectmode = SELECT_REPLACE; /* figure out which channel user clicked in - * Note: although channels technically start at y= ACHANNEL_FIRST, we need to adjust by half a channel's height + * Note: although channels technically start at (y = ACHANNEL_FIRST), we need to adjust by half a channel's height * so that the tops of channels get caught ok. Since ACHANNEL_FIRST is really ACHANNEL_HEIGHT, we simply use * ACHANNEL_HEIGHT_HALF. */ |