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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-03-18 04:48:59 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-03-18 04:48:59 +0400
commitc1ceab1281ccf061f03f8000bf190a082a5385d8 (patch)
tree01b9a9cfca80432d316bdad6c18c74eb025e9eb0 /source/blender/editors/animation/anim_channels_edit.c
parent0d9c98c4bbfbc8c70c4772086dd09a51d01921ef (diff)
parent66a35e089a64d27bfc09c2225a530069eca05875 (diff)
Merged changes in the trunk up to revision 55357.
Resolved conflicts: release/datafiles/startup.blend source/blender/editors/space_nla/nla_buttons.c Also updated source/blender/blenkernel/intern/linestyle.c as a follow-up of recent changes for the use of bool.
Diffstat (limited to 'source/blender/editors/animation/anim_channels_edit.c')
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 15a8222dec2..dd18d07732d 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -2272,7 +2272,7 @@ static void rename_anim_channels(bAnimContext *ac, int channel_index)
ED_region_tag_redraw(ac->ar);
}
-static int animchannels_rename_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *evt)
+static int animchannels_rename_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
bAnimContext ac;
ARegion *ar;
@@ -2293,7 +2293,7 @@ static int animchannels_rename_invoke(bContext *C, wmOperator *UNUSED(op), wmEve
* so that the tops of channels get caught ok. Since ACHANNEL_FIRST is really ACHANNEL_HEIGHT, we simply use
* ACHANNEL_HEIGHT_HALF.
*/
- UI_view2d_region_to_view(v2d, evt->mval[0], evt->mval[1], &x, &y);
+ UI_view2d_region_to_view(v2d, event->mval[0], event->mval[1], &x, &y);
if (ac.datatype == ANIMCONT_NLA) {
SpaceNla *snla = (SpaceNla *)ac.sl;
@@ -2609,7 +2609,7 @@ static int mouse_anim_channels(bAnimContext *ac, float UNUSED(x), int channel_in
/* ------------------- */
/* handle clicking */
-static int animchannels_mouseclick_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int animchannels_mouseclick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
bAnimContext ac;
ARegion *ar;
@@ -2667,7 +2667,7 @@ static void ANIM_OT_channels_click(wmOperatorType *ot)
ot->poll = animedit_poll_channels_active;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+ ot->flag = OPTYPE_UNDO;
/* properties */
/* NOTE: don't save settings, otherwise, can end up with some weird behaviour (sticky extend) */