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authorCampbell Barton <ideasman42@gmail.com>2012-03-04 08:35:12 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-04 08:35:12 +0400
commitf6ae27daef0e0a27e0c14ef3412161eec229c539 (patch)
tree00001b4c738d9dbba104a49de15d566dfe82b345 /source/blender/editors/animation/anim_channels_edit.c
parent4f2976941fd7284c85e89c1de5038805e62a5c99 (diff)
style cleanup - comment spelling + translate some dutch.
Diffstat (limited to 'source/blender/editors/animation/anim_channels_edit.c')
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index fc8947a2a58..74ae587218b 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -1985,7 +1985,7 @@ static void rename_anim_channels (bAnimContext *ac, int channel_index)
if (acf->name_prop(ale, &ptr, &prop)) {
/* actually showing the rename textfield is done on redraw,
* so here we just store the index of this channel in the
- * dopesheet data, which will get utilised when drawing the
+ * dopesheet data, which will get utilized when drawing the
* channel...
*
* +1 factor is for backwards compat issues