diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2016-12-28 19:30:58 +0300 |
---|---|---|
committer | Lukas Tönne <lukas.toenne@gmail.com> | 2016-12-28 19:30:58 +0300 |
commit | 6ecab6dd8e48d564a2b43e0e81e79d079e8b4c77 (patch) | |
tree | 618e2d24eb34a05a81f726dd52eb2b7468e9296d /source/blender/editors/animation/anim_channels_edit.c | |
parent | 605263177b8eea24c1449e4dbf0138175ec3dddf (diff) |
Revert particle system and point cache removal in blender2.8 branch.
This reverts commit 5aa19be91263a249ffae75573e3b32f24269d890 and b4a721af694817fa921b119df83d33ede7d7fed0.
Due to postponement of particle system rewrite it was decided to put particle code
back into the 2.8 branch for the time being.
Diffstat (limited to 'source/blender/editors/animation/anim_channels_edit.c')
-rw-r--r-- | source/blender/editors/animation/anim_channels_edit.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index ecaadd78dc2..117b8549712 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -124,6 +124,7 @@ void ANIM_set_active_channel(bAnimContext *ac, void *data, eAnimCont_Types datat case ANIMTYPE_DSCUR: case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: + case ANIMTYPE_DSPART: case ANIMTYPE_DSMBALL: case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: @@ -180,6 +181,7 @@ void ANIM_set_active_channel(bAnimContext *ac, void *data, eAnimCont_Types datat case ANIMTYPE_DSCUR: case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: + case ANIMTYPE_DSPART: case ANIMTYPE_DSMBALL: case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: @@ -281,6 +283,7 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, eAnimCont_Types d case ANIMTYPE_DSCUR: case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: + case ANIMTYPE_DSPART: case ANIMTYPE_DSMBALL: case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: @@ -377,6 +380,7 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, eAnimCont_Types d case ANIMTYPE_DSCUR: case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: + case ANIMTYPE_DSPART: case ANIMTYPE_DSMBALL: case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: @@ -2728,6 +2732,7 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index, case ANIMTYPE_DSCUR: case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: + case ANIMTYPE_DSPART: case ANIMTYPE_DSMBALL: case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: |