diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-06-01 19:26:42 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-01 19:26:42 +0300 |
commit | bfe1d0e0dc6281d33448c3d4ddfa2e231bbc5566 (patch) | |
tree | 14e9db1c58d7ffc33becc3ff5d74f4feb4c2d75e /source/blender/editors/animation/anim_deps.c | |
parent | 297bf7235bc4b2384b99f41676a8c217f2ee3249 (diff) | |
parent | 75fc1c35070e0cf247f2d2e4cffe8a6e711522ff (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/animation/anim_deps.c')
-rw-r--r-- | source/blender/editors/animation/anim_deps.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c index 9169df1407b..bfa9570b3f5 100644 --- a/source/blender/editors/animation/anim_deps.c +++ b/source/blender/editors/animation/anim_deps.c @@ -4,7 +4,7 @@ * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. + * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -18,7 +18,7 @@ * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * - * + * * Contributor(s): Blender Foundation, Joshua Leung * * ***** END GPL LICENSE BLOCK ***** @@ -62,7 +62,7 @@ /* **************************** depsgraph tagging ******************************** */ /* tags the given anim list element for refreshes (if applicable) - * due to Animation Editor editing + * due to Animation Editor editing */ void ANIM_list_elem_update(Scene *scene, bAnimListElem *ale) { @@ -125,10 +125,10 @@ void ANIM_id_update(Scene *UNUSED(scene), ID *id) /* **************************** animation data <-> data syncing ******************************** */ /* This code here is used to synchronize the * - selection (to find selected data easier) - * - ... (insert other relevant items here later) + * - ... (insert other relevant items here later) * status in relevant Blender data with the status stored in animation channels. * - * This should be called in the refresh() callbacks for various editors in + * This should be called in the refresh() callbacks for various editors in * response to appropriate notifiers. */ |