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authorCampbell Barton <ideasman42@gmail.com>2018-11-14 04:53:15 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-14 09:10:56 +0300
commitd7f55c4ff58f87b80f0ce2fa43ce2f7cd2b72675 (patch)
tree6d0777779c74a927551baa36da3bc8225ad8ead5 /source/blender/editors/animation/anim_deps.c
parentb97a2c3688ad29b051898ff2be5f9b9e98bebdba (diff)
Cleanup: comment block tabs
Diffstat (limited to 'source/blender/editors/animation/anim_deps.c')
-rw-r--r--source/blender/editors/animation/anim_deps.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c
index c71acd714d3..6697997b133 100644
--- a/source/blender/editors/animation/anim_deps.c
+++ b/source/blender/editors/animation/anim_deps.c
@@ -120,8 +120,8 @@ void ANIM_id_update(Scene *UNUSED(scene), ID *id)
/* **************************** animation data <-> data syncing ******************************** */
/* This code here is used to synchronize the
- * - selection (to find selected data easier)
- * - ... (insert other relevant items here later)
+ * - selection (to find selected data easier)
+ * - ... (insert other relevant items here later)
* status in relevant Blender data with the status stored in animation channels.
*
* This should be called in the refresh() callbacks for various editors in