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authorCampbell Barton <ideasman42@gmail.com>2019-04-21 17:18:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-21 23:30:04 +0300
commit0ac990d088d553c27f5360f62e142e99f087890a (patch)
treeef3637e9f8086bc937b56777ea9b1f36f97790a4 /source/blender/editors/animation/anim_deps.c
parentf8b2268f4fbe92a1860c525f70fdc293304575ff (diff)
Cleanup: comments (long lines) in editors
Diffstat (limited to 'source/blender/editors/animation/anim_deps.c')
-rw-r--r--source/blender/editors/animation/anim_deps.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c
index df73c78aa18..5d25d732fe8 100644
--- a/source/blender/editors/animation/anim_deps.c
+++ b/source/blender/editors/animation/anim_deps.c
@@ -149,7 +149,8 @@ static void animchan_sync_group(bAnimContext *ac, bAnimListElem *ale, bActionGro
Object *ob = (Object *)owner_id;
/* check if there are bones, and whether the name matches any
- * NOTE: this feature will only really work if groups by default contain the F-Curves for a single bone
+ * NOTE: this feature will only really work if groups by default contain the F-Curves
+ * for a single bone.
*/
if (ob->pose) {
bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, agrp->name);
@@ -314,8 +315,10 @@ void ANIM_sync_animchannels_to_data(const bContext *C)
return;
/* filter data */
- /* NOTE: we want all channels, since we want to be able to set selection status on some of them even when collapsed
- * However, don't include duplicates so that selection statuses don't override each other
+
+ /* NOTE: we want all channels, since we want to be able to set selection status on some of them
+ * even when collapsed... however,
+ * don't include duplicates so that selection statuses don't override each other.
*/
filter = ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_CHANNELS | ANIMFILTER_NODUPLIS;
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);