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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-07 14:04:16 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-07 14:04:16 +0300
commit508e34d0bf68c837c3b0ece72faaab809df52506 (patch)
treeaeeafa9c1b853dacd38056bb5bf825c04863b481 /source/blender/editors/animation/anim_deps.c
parent4e014727f6ed1652fd922ba25ec00b0f9df694f9 (diff)
parentb3a7a75a266de6765d8c04953c0dabce3c30c359 (diff)
Merge branch 'master' into blender2.8
Conflicts: source/blender/editors/animation/anim_deps.c source/blender/editors/animation/keyframing.c source/blender/editors/animation/keyingsets.c source/blender/editors/armature/pose_edit.c source/blender/editors/armature/pose_transform.c source/blender/editors/gpencil/gpencil_convert.c source/blender/editors/include/ED_anim_api.h source/blender/editors/include/ED_keyframing.h source/blender/editors/interface/interface_anim.c source/blender/editors/space_action/action_edit.c source/blender/editors/space_graph/graph_edit.c source/blender/editors/space_outliner/outliner_draw.c source/blender/editors/transform/transform_conversions.c source/blender/makesrna/intern/rna_armature.c source/blender/makesrna/intern/rna_pose.c source/blender/python/intern/bpy_rna_anim.c source/blenderplayer/bad_level_call_stubs/stubs.c source/gameengine/Converter/KX_BlenderSceneConverter.cpp
Diffstat (limited to 'source/blender/editors/animation/anim_deps.c')
-rw-r--r--source/blender/editors/animation/anim_deps.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c
index cfdbe87c8a1..adb5a10c19d 100644
--- a/source/blender/editors/animation/anim_deps.c
+++ b/source/blender/editors/animation/anim_deps.c
@@ -46,10 +46,10 @@
#include "BKE_animsys.h"
#include "BKE_action.h"
+#include "BKE_context.h"
#include "BKE_fcurve.h"
#include "BKE_gpencil.h"
-#include "BKE_context.h"
-#include "BKE_global.h"
+#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_sequencer.h"
@@ -64,7 +64,7 @@
/* tags the given anim list element for refreshes (if applicable)
* due to Animation Editor editing
*/
-void ANIM_list_elem_update(Scene *scene, bAnimListElem *ale)
+void ANIM_list_elem_update(Main *bmain, Scene *scene, bAnimListElem *ale)
{
ID *id;
FCurve *fcu;
@@ -97,7 +97,7 @@ void ANIM_list_elem_update(Scene *scene, bAnimListElem *ale)
RNA_id_pointer_create(id, &id_ptr);
if (RNA_path_resolve_property(&id_ptr, fcu->rna_path, &ptr, &prop))
- RNA_property_update_main(G.main, scene, &ptr, prop);
+ RNA_property_update_main(bmain, scene, &ptr, prop);
}
else {
/* in other case we do standard depsgraph update, ideally
@@ -406,7 +406,7 @@ void ANIM_animdata_update(bAnimContext *ac, ListBase *anim_data)
if (ale->update & ANIM_UPDATE_DEPS) {
ale->update &= ~ANIM_UPDATE_DEPS;
- ANIM_list_elem_update(ac->scene, ale);
+ ANIM_list_elem_update(ac->bmain, ac->scene, ale);
}
}
else if (ale->datatype == ALE_FCURVE) {
@@ -426,13 +426,13 @@ void ANIM_animdata_update(bAnimContext *ac, ListBase *anim_data)
if (ale->update & ANIM_UPDATE_DEPS) {
ale->update &= ~ANIM_UPDATE_DEPS;
- ANIM_list_elem_update(ac->scene, ale);
+ ANIM_list_elem_update(ac->bmain, ac->scene, ale);
}
}
else if (ale->datatype == ALE_NLASTRIP) {
if (ale->update & ANIM_UPDATE_DEPS) {
ale->update &= ~ANIM_UPDATE_DEPS;
- ANIM_list_elem_update(ac->scene, ale);
+ ANIM_list_elem_update(ac->bmain, ac->scene, ale);
}
}