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author | Campbell Barton <ideasman42@gmail.com> | 2018-11-14 04:53:15 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-14 09:10:56 +0300 |
commit | d7f55c4ff58f87b80f0ce2fa43ce2f7cd2b72675 (patch) | |
tree | 6d0777779c74a927551baa36da3bc8225ad8ead5 /source/blender/editors/animation/anim_deps.c | |
parent | b97a2c3688ad29b051898ff2be5f9b9e98bebdba (diff) |
Cleanup: comment block tabs
Diffstat (limited to 'source/blender/editors/animation/anim_deps.c')
-rw-r--r-- | source/blender/editors/animation/anim_deps.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c index c71acd714d3..6697997b133 100644 --- a/source/blender/editors/animation/anim_deps.c +++ b/source/blender/editors/animation/anim_deps.c @@ -120,8 +120,8 @@ void ANIM_id_update(Scene *UNUSED(scene), ID *id) /* **************************** animation data <-> data syncing ******************************** */ /* This code here is used to synchronize the - * - selection (to find selected data easier) - * - ... (insert other relevant items here later) + * - selection (to find selected data easier) + * - ... (insert other relevant items here later) * status in relevant Blender data with the status stored in animation channels. * * This should be called in the refresh() callbacks for various editors in |