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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-01-29 13:59:17 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-01-31 14:04:57 +0300
commit83f8f44791374dd051728e44d89fbdeee15c60aa (patch)
treeaddcd6991adfcf578bec05b022875c98509deda9 /source/blender/editors/animation/anim_deps.c
parent7400aa7e595063510ce9f29fa1b02ebd3f9296e2 (diff)
Fix T59495, T59992, T59904, T59178, T60598: broken keyframed value editing.
This removes a bunch of animation/driver evaluations and recalc flags that should be redundant in the new depsgraph, and were incorrectly affecting the evaluated scene in a permanent way. Still two cases that could be removed if the depsgraph is improved, in BKE_object_handle_data_update and BKE_cachefile_update_frame. For physics subframe interpolation there are also still calls to BKE_object_where_is_calc that should ideally be removed as well, though they are not known to cause keyframing bugs. Differential Revision: https://developer.blender.org/D4274
Diffstat (limited to 'source/blender/editors/animation/anim_deps.c')
-rw-r--r--source/blender/editors/animation/anim_deps.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c
index b69d93aaacf..45ecf155a27 100644
--- a/source/blender/editors/animation/anim_deps.c
+++ b/source/blender/editors/animation/anim_deps.c
@@ -77,7 +77,6 @@ void ANIM_list_elem_update(Main *bmain, Scene *scene, bAnimListElem *ale)
/* tag AnimData for refresh so that other views will update in realtime with these changes */
adt = BKE_animdata_from_id(id);
if (adt) {
- adt->recalc |= ADT_RECALC_ANIM;
DEG_id_tag_update(id, ID_RECALC_ANIMATION);
if (adt->action != NULL) {
DEG_id_tag_update(&adt->action->id, ID_RECALC_COPY_ON_WRITE);
@@ -117,13 +116,6 @@ void ANIM_list_elem_update(Main *bmain, Scene *scene, bAnimListElem *ale)
void ANIM_id_update(Main *bmain, ID *id)
{
if (id) {
- AnimData *adt = BKE_animdata_from_id(id);
-
- /* tag AnimData for refresh so that other views will update in realtime with these changes */
- if (adt)
- adt->recalc |= ADT_RECALC_ANIM;
-
- /* set recalc flags */
DEG_id_tag_update_ex(bmain, id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION); // XXX or do we want something more restrictive?
}
}