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authorJoshua Leung <aligorith@gmail.com>2008-12-21 06:14:01 +0300
committerJoshua Leung <aligorith@gmail.com>2008-12-21 06:14:01 +0300
commit12439031c9f67f0acedd25d667b08fb23d79933a (patch)
treef9e48785333833b0efda382120b1b9194adbcf7f /source/blender/editors/animation/anim_draw.c
parent4d2ae9431b5a200278bbf733d6b1b76b86c0f0f5 (diff)
2.5 - Animation Editors - common drawing stuff
* Fixed current frame number drawing in Animation Editors, so that the little frame number indicator box gets shown (animsys2 feature). * Made all Animation Editors draw markers and preview range
Diffstat (limited to 'source/blender/editors/animation/anim_draw.c')
-rw-r--r--source/blender/editors/animation/anim_draw.c21
1 files changed, 13 insertions, 8 deletions
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index e2bc73847c0..5485ed9e61e 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -44,6 +44,7 @@
#include "BKE_context.h"
#include "BKE_global.h"
+#include "BKE_object.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
@@ -58,17 +59,21 @@
#include "UI_interface.h"
#include "UI_resources.h"
+#include "UI_text.h"
#include "UI_view2d.h"
+/* XXX */
+extern void ui_rasterpos_safe(float x, float y, float aspect);
+
/* *************************************************** */
/* CURRENT FRAME DRAWING */
/* Draw current frame number in a little green box beside the current frame indicator */
static void draw_cfra_number (View2D *v2d, float cfra, short time)
{
- float xscale, yscale, yspace, ypixels, x;
- short slen;
+ float xscale, yscale, x, y;
char str[32];
+ short slen;
/* because the frame number text is subject to the same scaling as the contents of the view */
UI_view2d_getscale(v2d, &xscale, &yscale);
@@ -78,23 +83,23 @@ static void draw_cfra_number (View2D *v2d, float cfra, short time)
sprintf(str, " %.2f", FRA2TIME(CFRA));
else
sprintf(str, " %d", CFRA);
- slen= UI_GetStringWidth(G.font, str, 0);
+ slen= UI_GetStringWidth(G.font, str, 0) - 1;
/* get starting coordinates for drawing */
x= cfra * xscale;
+ y= 18;
/* draw green box around/behind text */
- UI_ThemeColor(TH_CFRAME);
UI_ThemeColorShadeAlpha(TH_CFRAME, 0, -100);
- glRectf(x, 0, x+slen, 15);
+ glRectf(x, y, x+slen, y+15);
/* draw current frame number - black text */
UI_ThemeColor(TH_TEXT);
- ui_rasterpos_safe(x-5, 17, 1.0);
- UI_DrawString(G.fonts, str, 0);
+ ui_rasterpos_safe(x-5, y+3, 1.0);
+ UI_DrawString(G.fonts, str, 0); // XXX may need to be updated for font stuff
/* restore view transform */
- glScalef(xscale, yscale, 1.0);
+ glScalef(xscale, 1.0, 1.0);
}
/* General call for drawing current frame indicator in a */