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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-10-04 16:45:58 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-10-04 16:48:12 +0300 |
commit | 7bd5ba501944a39c10975087a69f006065a0e75f (patch) | |
tree | df06c7e44f7b3a7932f931eca294c726c21e0564 /source/blender/editors/animation/anim_draw.c | |
parent | 528a8bd78833a3b7f8780770cd3db8e69e402dee (diff) |
Fix T57062: missing preview range drawing in graph editor.
Diffstat (limited to 'source/blender/editors/animation/anim_draw.c')
-rw-r--r-- | source/blender/editors/animation/anim_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c index 05ea3fd6314..0ab6cdb3526 100644 --- a/source/blender/editors/animation/anim_draw.c +++ b/source/blender/editors/animation/anim_draw.c @@ -174,7 +174,7 @@ void ANIM_draw_previewrange(const bContext *C, View2D *v2d, int end_frame_width) uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformThemeColorShadeAlpha(TH_ANIM_ACTIVE, -25, -30); + immUniformThemeColorShadeAlpha(TH_ANIM_PREVIEW_RANGE, -25, -30); //immUniformColor4f(0.8f, 0.44f, 0.1f, 0.2f); /* XXX: Fix this hardcoded color (anim_active) */ /* only draw two separate 'curtains' if there's no overlap between them */ |