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authorCampbell Barton <ideasman42@gmail.com>2014-11-09 23:20:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2014-11-11 01:06:54 +0300
commit5c6e3337801b493926210e96237be2b495fc5d1b (patch)
tree5ca4bd778c2d552a7eaf0645c3c1bc6be86d9e5d /source/blender/editors/animation/anim_draw.c
parent2b107beffd9b408ac1464288d07ee96214c09a30 (diff)
UI Refactor T41640
Make the UI API more consistent and reduce confusion with some naming. mainly: - API function calls - enum values some internal static functions have been left for now
Diffstat (limited to 'source/blender/editors/animation/anim_draw.c')
-rw-r--r--source/blender/editors/animation/anim_draw.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index 9c3f310a417..9cfe30754c4 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -79,7 +79,7 @@ static void draw_cfra_number(Scene *scene, View2D *v2d, const float cfra, const
else {
BLI_timecode_string_from_time_simple(&numstr[4], sizeof(numstr) - 4, 1, cfra);
}
- slen = (short)UI_GetStringWidth(numstr) - 1;
+ slen = (short)UI_fontstyle_string_width(numstr) - 1;
/* get starting coordinates for drawing */
x = cfra * xscale;
@@ -91,7 +91,7 @@ static void draw_cfra_number(Scene *scene, View2D *v2d, const float cfra, const
/* draw current frame number - black text */
UI_ThemeColor(TH_TEXT);
- UI_DrawString(x - 0.25f * U.widget_unit, y + 0.15f * U.widget_unit, numstr);
+ UI_draw_string(x - 0.25f * U.widget_unit, y + 0.15f * U.widget_unit, numstr);
/* restore view transform */
glScalef(xscale, 1.0, 1.0);